RIFTCOMBO

Combo · ENGINE

Amateur Recital — the free, repeating evacuation, and the Conquer it opens the same turn

1 card · any legend · verified

Pieces

Payoff

Repeatable Conquers

Deck

Prerequisites

Bodies no card supplies

Board state: you control Amateur Recital with a body on it; the opponent's battlefield is garrisoned by exactly one unit TWO, NOT ONE: the body HOLDING this battlefield cannot be the body that walks into the second. 144.4.a and 144.4.b confine the Standard Move to base-to-battlefield and back, and 144.4.c.1 makes battlefield-to-battlefield a `[Ganking]` privilege this line does not name — so the walker must come from the BASE while the holder stays put, and for a Hold line the holder must stay or 323.6 strips the Control the Score is paid on (corrected 2026-09-13, #200).

Steps

  1. Board state: you control Amateur Recital with a body on it; the opponent's battlefield is garrisoned by exactly one unit.
  2. Your Beginning Phase, Scoring Step (315.2.b.2): you Hold the Recital — 469.2, 471.1, point 1 — and its trigger goes on the chain (383.3.c).
  3. The trigger resolves: move the opponent's single defender to its base (449, a Move by effect; not a Recall, 455; no exhaust, since 420.3.a prices only the Standard Move).
  4. The Cleanup that 453 requires (held until the chain empties, 321 / 321.1) strips their Control at 323.6. The battlefield is now open (170.11.c).
  5. Your Main Phase: Standard-Move a ready body from your base into it (144.4.a, cost 420.3.a). 450 and 190.3.a.1 apply Contested.
  6. The next Cleanup stages a Showdown (323.8) and no Combat (323.9) and opens it (323.12); it closes when all pass (348), 348.2.a establishes Control and 348.2.a.1 makes it a Conquer: point 2 by 471.1.

Per iteration

2 points per turn — the Recital's own Hold plus a Conquer of the other battlefield — for 0 Energy, 0 Power, 0 cards and one body's Standard Move

How it ends

engine — 2 points a turn, which 470 and the two battlefields of a Duel (485.4) make the per-turn ceiling; it never compounds, and it stops the moment the opponent garrisons with two bodies

Sources

Published elsewhere

Walked here, in this project

How this entry was audited

REFUTE = a refutation pass, with its date and verdict · WOUNDED = the pass found a flaw and the entry was rewritten · BUDGETED = the pass checked the recycle-and-draw ledger · lens = the hunt that proposed it.

HAND-WALKED 2026-09-06 (docs/phase0/walks/2026-09-06-battlefield-lens-candidates.md), issue #102 candidate 1, REWRITTEN in four places. (1) #102 never says when Control changes hands: 323.6 only makes the opponent LOSE it, and the Conquer needs a body walked in during the Main Phase — the entry now spells out both halves and cites the Showdown route (323.8 / 323.12 / 348.2.a / 348.2.a.1) instead of #102's '466.5.b / 466.5.d (o 348.2.a...)', since 466.5 is a step of the Combat Resolution Step and no Combat is ever opened here. (2) #102's '315.2.b.2: el Hold corre una vez por Beginning Phase' conflates where the Hold happens with why it is capped: 315.2.b.2 is 'The Turn Player Holds all Battlefields they Control', the cap is 470 and the definition is 469.2. (3) The denial half taken alone nets the opponent zero points, because 348.2.a.1 gives them a Conquer when they walk back in; that is now a notable. (4) It moves ONE unit, so it closes only against a garrison of one — #102 does not say so. The walk also adds the evidence #102 lacks for its unqualified-'a unit' reading: OGN-168 Fight or Flight prints the same sentence and is banned in both formats as removal. Card text verbatim from data/corpus_flat.txt. Citations opened and read: 103.4.c, 144.4.a, 155, 164.2.b, 167, 170.11.c, 190.1, 190.3.a.1, 190.6.d, 310.1, 310.2, 312.2.a, 312.2.c, 312.2.d, 315.2.b.2, 316, 321, 321.1, 323.6, 323.8, 323.9, 323.12, 323.13, 345, 348, 348.2.a, 348.2.a.1, 355.10, 355.10.d, 383.3.c, 383.4.e, 420.3.a, 429.3, 449, 450, 453, 455, 456.1, 461, 466.5, 469.1, 469.2, 470, 471.1, 485.4, 485.4.a, 485.5, 486.5, 487.5, 807.1.d, 809.1.c, 809.1.c.1, 809.1.d, 813.1.c.1. Ban check: UNL-207 carries no [BANNED marker; OGN-168 is banned and is cited only as evidence, never used. Arithmetic against its own declared quantities: 1 battlefield, 1 enemy unit moved, 2 points, which 470 plus 485.4 make the per-turn ceiling. Trap check: no attack is ever declared (no Combat is staged, 323.9); no Energy is banked across 167/316.3; no [Repeat]; no [Temporary]; no token; the evacuation is a Move and not a Recall (455). One question was deliberately NOT filed as a reading: whether [Deflect] prices a Triggered Ability at all, given 809.1.c says 'to play'. The entry is written under the stricter reading (it does, and the Power is made at Reaction speed by 429.3 + 164.2.b), so it stands either way. REFINED 2026-09-06 (issue #146, docs/phase0/walks/2026-09-06-chaos-units-lens.md): two notables, no change to class, quantities, uses or steps. The first adds the four 355.2.b 'play me to an open battlefield' printings as a from-hand walk-in, which makes this entry's second ready body optional, and cites 190.3.a.1 for 'being played to' rather than 450, which is written about units that moved. The second records that OGN-191 Maddened Marauder and OGN-188 Zaunite Bouncer are redundant here — one enemy battlefield in a Duel (485.4) and the Recital already evacuates it for free — so a later hunt does not re-propose them. This entry needed no correction to its 'open' clause; it was the only one of the three in the family already citing 170.11.c in full. Citations opened for this refinement: 103.1.b, 143.4, 170.11.c, 190.3.a.1, 355.2, 355.2.a, 355.2.b, 355.9.a.1, 449, 450, 485.4. Ban check: OGN-174, OGN-176, OGN-188, OGN-191, OGN-193 and VEN-115 carry no [BANNED marker and are all signature: false.

Walked against Core Rules 2026-07-16

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