RIFTCOMBO

Combo · ENGINE

Bonus Damage is paid per Deal action, so the pool's multi-target spells are its only real payoff — twelve damage from one card

2 cards · fury · verified

Pieces

Payoff

Repeatable removal

Deck

Run play

Prerequisites

Steps

  1. Play Annie, Fiery (5 Energy + 1 Fury Power) and keep her on the board.
  2. Play Piercing Light for 2 Energy + 1 Fury Power and pay its [Repeat] cost of 2 Energy + 1 Fury Power (820.1.c.1).
  3. First execution: deal 2 to a unit at a battlefield, raised to 3 by Annie (715.2); then deal 2 to up to one other unit, also raised to 3. CORRECTED 2026-10-18 (#392, from the run play docs/plays/2026-10-16-annies-plus-one-kills-the-five-might-body-that-two-plus-two-cannot-and-that-is-a-battlefield.md): only the first Deal of each execution needs "a unit at a battlefield"; the second ("then deal 2 to up to one other unit") has no location clause and reaches a unit in a base. With no unit, yours or theirs, at a battlefield the spell cannot be played at all, 355.8: "In order to put a spell or ability on the chain, valid choices must be made for all targets."
  4. Second execution (820.1.b), choosing freely again (820.2.a): another 3 and another 3. CORRECTED 2026-10-18 (#392, from the run play docs/plays/2026-10-16-annies-plus-one-kills-the-five-might-body-that-two-plus-two-cannot-and-that-is-a-battlefield.md): the second execution's targets are not chosen after the first resolves. 820.2: "When a spell or ability’s effect is performed an additional time with Repeat, choices must be made at the usual time during the Make Relevant Choices step of Playing a Card." So all four are chosen as the spell is played, and 820.2.a only lets them differ from the first execution's. Nothing dies until the spell has finished resolving (321: "Similarly, while Chain Items are Resolving, a Cleanup cannot occur."; 142.4.a: "Lethal Damage is the amount of marked Damage that will cause a unit to die in a cleanup."), so both executions can hit the same body: 6 on one unit.
  5. Twelve damage in total across up to four bodies; 143.2.a kills each one whose Might it reaches.

Per iteration

-1 card, -4 Energy -2 Fury Power, 12 damage spread over up to four enemy units

How it ends

engine — twelve damage from one card for 4 Energy and 2 Fury Power, three times a game (103.2.b), on an Annie already in play; nothing here scores

Sources

Published elsewhere

Walked here, in this project

How this entry was audited

REFUTE = a refutation pass, with its date and verdict · WOUNDED = the pass found a flaw and the entry was rewritten · BUDGETED = the pass checked the recycle-and-draw ledger · lens = the hunt that proposed it.

AUTHORED 2026-09-07, issue #173. OGS-001 Annie, Fiery and SFD-023 Piercing Light were both in ZERO entries. Card text verbatim from data/corpus_flat.txt; 103.1.b.3, 103.2.b, 143.2.a, 417.6.b.2.a, 417.6.b.3, 713, 714, 715.2, 820.1.b, 820.1.c.1, 820.2.a opened in the Core Rules file. Both cards legal in both formats; neither is Signature. No unruled reading. #119 had already measured that Bonus Damage and combat excess damage are disjoint; what this entry adds is the constructive half — the payoff scales with Deal ACTIONS (715.2) and only additively with sources (714), which is what picks the partner. CORRECTED 2026-10-18 (#392, from the run play docs/plays/2026-10-16-annies-plus-one-kills-the-five-might-body-that-two-plus-two-cannot-and-that-is-a-battlefield.md), and kept verified: the mechanism holds. Bonus Damage is paid per Deal action (715.2), and a paid [Repeat] executes the Deal instructions a second time at resolution (820.1.d.1), which is not the open question of the #187 [Repeat] bullet in docs/rules-notes/rules-findings.md (one play, two choice-sets): nothing here keys on the spell being played or on a unit being chosen. What was wrong is prose around it: "densest" (Icathian Rain has six, under the Kai'Sa legend only), when the four targets are chosen (at the play, 820.2), the clearing arithmetic, that only Dark Child - Starter makes Annie the Chosen Champion, that the two share a turn from T5 going first, that the spell needs a unit at a battlefield to be cast (355.8), and the missing answers (Unyielding Spirit, Vengeance). Citations added and read: 103.2.a.1, 103.2.a.2, 103.2.d.2, 142.4.a, 315.3.b, 321, 355.8, 485.7, 715.4.a, 820.2. Card text verbatim from data/corpus_flat.txt.

Walked against Core Rules 2026-07-16

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