RIFTCOMBO

Combo · ENGINE

155 is what separates the Order removal ladder — Vengeance is cheaper and wider and can never take a battlefield, because the Conquer happens inside the Showdown

6 cards · order · verified

Pieces

Payoff

Repeatable Conquers

Deck

Prerequisites

Steps

  1. Garrison a battlefield of yours and keep Blast of Power in hand; the line is played on YOUR turn, into a battlefield the opponent holds with a small garrison.
  2. Move Vanguard Sergeant (and whatever else) in. 190.3.a.1 applies Contested and 464.2.c.1 makes you the Attacker; 323.9 stages the Combat and 323.13 opens it.
  3. In the Showdown, play Blast of Power (E6 + 1 Order Power) and kill the last defending unit. 806.1.b is the permission; 155 is why Vengeance could not have been held for this window.
  4. The Showdown closes. 465.1's damage tasks require both Attacking and Defending units to remain, and they do not, so no damage is assigned and nothing of yours dies.
  5. 466.3.a gives you the combat: you are the only player with units remaining. 466.5 establishes Control and 466.5.d makes it a Conquer.
  6. Any 'when you conquer' text on the bodies standing there fires (383.4.c.2.a puts a unit's Conquer ability on the Chain for the units present when control is gained), and 470 refuses a second Score at that battlefield this turn.

How it ends

engine only — one Conquer with no damage per Blast of Power, hard-capped at two Conquers a turn by 470 with 485.4; three copies a game (103.2.b) and the entry supplies the Conquer rather than the point

Sources

Published elsewhere

Walked here, in this project

How this entry was audited

REFUTE = a refutation pass, with its date and verdict · WOUNDED = the pass found a flaw and the entry was rewritten · BUDGETED = the pass checked the recycle-and-draw ledger · lens = the hunt that proposed it.

Card text verbatim from data/corpus_flat.txt. The content is the ladder's spine: 155 makes a plain spell your-turn-and-Open-State-only, so the CHEAPER and WIDER removal (OGN-229 Vengeance, four words and no gate) is the one that cannot take a battlefield, while the expensive narrow one can. Trap check: the attacker body is in uses[] rather than in a notable, because 466.3.a needs units remaining and the matcher and planner must price it; the excess-damage disjointness is stated so the line is not mistaken for a Tryndamere feeder; 470 with 485.4 is named as the hard cap so three copies are not read as three Conquers; the two banned members of the family are named; the other rungs of the ladder are priced with their gates.

Walked against Core Rules 2026-07-16

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