Combo · ENGINE
Bloodharbor Ripper × Bewitching Spirit — a discard every turn
Pieces
- Bloodharbor Ripper ×1
UNL-185 · engine · fury/chaos
1 Energy, Exhaust: Return a friendly unit at a battlefield to its owner's hand. Play a Gold gear token exhausted. (It has "[Reaction][>] Kill this, Exhaust: [Add] 1 Power of any domain.")
- Bewitching Spirit ×2
UNL-121 · payoff · chaos
When you play me, choose a player. They discard 1.
Payoff
Deck
- Legend is Bloodharbor Ripper (UNL-185, Fury/Chaos); Bewitching Spirit is Chaos.
Prerequisites
- Each turn: bounce a Spirit with the legend (1 Energy, exhaust — so once per turn), replay it (3 Energy): the opponent discards 1 and you bank a Gold. Bounded by the legend's exhaust; an engine, not a loop.
- The legend's ability costs an exhaust, so it runs once per turn - which is why the entry refuses the source's "never-ending stream" framing and calls it tempo. That is the right call and it is why this is ENGINE.
- The Spirit must be AT A BATTLEFIELD for the legend to return it, so play it there rather than to base; 355.2.a makes a battlefield you control a valid destination for a played Unit. Cost is 4 Energy per discard (3 for the Spirit, 1 for the legend), plus a Gold that arrives exhausted and is therefore next turn's Power.
Steps
- Play Bewitching Spirit to a battlefield: opponent discards 1.
- Next turn, exhaust the legend to return the Spirit to hand and make a Gold token.
- Replay the Spirit: discard again. Repeat every turn.
How it ends
engine — one discard and one Gold per turn, no points
Sources
Published elsewhere
Walked here, in this project
- REFUTE pass 2026-09-03 2026-09-03 record
- Hand walk, 2026-09-04 — full pass against Core Rules 2026-07-16 2026-09-04 record
How this entry was audited
REFUTE = a refutation pass, with its date and verdict · WOUNDED = the pass found a flaw and the entry was rewritten · BUDGETED = the pass checked the recycle-and-draw ledger · lens = the hunt that proposed it.
Quote, verified by hand through a reader proxy on 2026-09-03: 'Pyke - Bloodharbor Ripper control shell out there that cripples legends not named Master Yi - Wuju Bladesman with a never-ending stream of Bewitching Spirits.' Card text verified against the corpus: the legend's ability costs an exhaust, so the stream is one per turn — the source's 'never-ending' is tempo, not infinity. First Fury/Chaos entry in the catalogue. REFUTE 2026-09-03: SURVIVES — the legend bounces 'a friendly unit at a battlefield', so the Spirit must be at a battlefield you control (play it there, or move it the next turn). 4 Energy per turn for one discard and one exhausted Gold. HAND-WALKED 2026-09-04 (docs/phase0/walks/2026-09-04-four-engines.md), promoted to verified. Simple by design: card texts verified and the entry already corrected its own source downward. SOURCE READ IN FULL 2026-09-04: the whole TCGplayer article was opened through a reader proxy and the quote above confirmed verbatim (docs/phase0/walks/2026-09-04-source-verification-tcgplayer.md).
Walked against Core Rules 2026-07-16