Combo · ENGINE
Two attack triggers, ordered - the ping and the kill happen in the same combat, so no Main Phase is spent marking
Pieces
- Warwick, Hunter ×3
OGN-159 · payoff · body
I enter ready. When I attack, kill all damaged enemy units here.
- Crackshot Corsair ×3
OGN-130 · engine · body
When I attack, deal 1 to an enemy unit here.
Payoff
Deck
- All cards are mono-Body, so 103.1.b.3 admits any legend with Body in its pair: SFD-203/SFD-250 Battle Mistress, OGN-257/OGN-304 Blind Monk, OGN-267/OGN-309 Bounty Hunter, VEN-141/VEN-190 Butcher of the Sands, VEN-149/VEN-194 Defender of Tomorrow, SFD-205/SFD-251 Grand Duelist, SFD-193/SFD-245 Grandmaster at Arms, UNL-203/UNL-237 Keeper of the Hammer, VEN-153/VEN-196 Matriarch of War, OGS-023 Might of Demacia - Starter, UNL-183/UNL-227 Pridestalker, SFD-183/SFD-241 Purifier, OGN-249/OGN-300 Relentless Storm, OGN-269/OGN-310 The Boss, UNL-201/UNL-236 Voidreaver, OGS-019 Wuju Bladesman - Starter, UNL-191/UNL-231 Wuju Master.
- Neither card is banned or restricted in either format, and neither is a Signature card.
- Both bodies attacking the same battlefield, which 144.3 makes one game action.
Run play
Prerequisites
- THE ORDERING IS THE ENTRY, AND TWO PARAGRAPHS DECIDE IT. 464.2.c.3 hands out the Attacker designation, and both triggers fire on that one event. 383.3.d: 'If more than one Triggered Ability is Triggered simultaneously, then the player that controls the Abilities selects the order to place them on the Chain.' 340.1: 'The newest Finalized Chain Item resolves.' So place WARWICK FIRST and the Corsair SECOND - the Corsair is newest, resolves first, marks the damage, and Warwick's kill then sees it.
- AND WHY THAT IS LEGAL RATHER THAN A RACE. 359.3.f.2: 'Information referenced in an instruction in this way will be checked on execution of the instruction' - its worked examples are Yasuo, Remorseful's attack trigger reading 'here' and his Might at resolution. 'All damaged enemy units here' is information referenced in Warwick's INSTRUCTION, not an extra condition on his trigger, so it is read when his ability executes and not when it was placed. (383.2.a.1 governs the other case - an extra CONDITION on an attack trigger - and Warwick has none.)
- WHAT 'DAMAGED' IS WORTH. 143.2.a kills a unit when marked damage reaches its Might; 'damaged' is just the marker. One point off a Corsair therefore makes a Might-10 body a legal target for Warwick's kill, and no Might gate, Deflect tax or Tank ordering applies to it - the kill is an effect, not damage.
- THE CLOCK, WHICH IS WHY DOING IT INSIDE ONE COMBAT MATTERS. 466.1.a.1 inserts '3c. Heal all Units.' into the combat cleanup and 143.3.b.2 heals during a Combat Cleanup, so a mark made before the attack survives only until that cleanup. The catalogued sibling warwick-hunter-iron-ballista-damage-marks-death spends a Main Phase activation to make the mark and must remake it every turn; this pairing makes it inside the combat itself, for free, on a body that also attacks.
- THE RATE. 144.3 ('Players may perform multiple Units' standard move simultaneously. This is treated as one game action') brings the whole pack in one declaration, so three Corsairs (103.2.b) attacking beside Warwick mark three different enemy units and Warwick kills all three at once. Warwick also 'enters ready', which 143.4.a permits, so he can attack the turn he lands.
- THE LIMIT. The Corsair's damage is 'to an enemy unit HERE', so both cards want the same battlefield, and 807.1.d's Attacker designation only exists where opposing units are present (323.9) - neither trigger fires on a bloodless walk into an empty battlefield.
- WHAT IT IS NOT. Nothing here scores; 469 defines Scoring as Conquer or Hold.
Steps
- Have Warwick, Hunter (6 Energy + 1 Power) and one or more Crackshot Corsairs (3 Energy each) on the board or in hand.
- Declare one Standard Move for all of them to the same enemy-held battlefield (144.3, 144.3.a).
- 323.9 stages the Combat and 464.2.c.3 designates the attackers; every attack trigger fires on that one event.
- Order them with 383.3.d: place Warwick's on the Chain FIRST and each Corsair's after it. 340.1 resolves the newest first, so each Corsair deals its 1 damage before Warwick's ability executes.
- Warwick's instruction is read on execution (359.3.f.2): every enemy unit here that now carries damage dies, whatever its Might.
- 466.1.a.1 heals the survivors at the combat cleanup, so the marks are spent - which costs nothing, because the next attack makes new ones.
Per iteration
one enemy unit of any Might removed per Crackshot Corsair in the attack, with no Main Phase activation spent
How it ends
engine only - one kill per Corsair per attack, three of each by 103.2.b, and nothing fires on an unoccupied battlefield (323.9 + 807.1.d); nothing here scores
Sources
Published elsewhere
- Riftbound Core Rules, Last Updated 2026-07-16 (data/Riftbound-Core-Rules-2026-07-16.txt) 2026-07-16
- Card text verbatim from data/corpus_flat.txt (built from Riot's gallery content API) 2026-09-07
Walked here, in this project
- Hand walk 2026-09-07 (docs/phase0/walks/2026-09-07-uncatalogued-body.md, batch 2) 2026-09-07 record
How this entry was audited
REFUTE = a refutation pass, with its date and verdict · WOUNDED = the pass found a flaw and the entry was rewritten · BUDGETED = the pass checked the recycle-and-draw ledger · lens = the hunt that proposed it.
HAND-WALKED 2026-09-07 (issue #186, batch 2). The first entry to use OGN-130 Crackshot Corsair. Card text verbatim from data/corpus_flat.txt. Citations opened and quoted: 103.1.b.3, 103.2.b, 143.2.a, 143.3.b.2, 143.4.a, 144.3, 144.3.a, 323.9, 340.1, 359.3.f.2, 383.2.a.1, 383.3.d, 464.2.c.3, 466.1.a.1, 469, 807.1.d. Distinct from warwick-hunter-iron-ballista-damage-marks-death, which marks with a gear in the Main Phase and must remake the mark every turn: this pairing makes the mark inside the same combat off a second attack trigger, which is only legal because 359.3.f.2 reads Warwick's instruction at EXECUTION. Ban check: neither card is banned or restricted; neither is a Signature card. No unruled reading.
Walked against Core Rules 2026-07-16