RIFTCOMBO

Combo · ENGINE

Decree of Strength and Sabotage — three cards off the opponent's hand for 3 Energy and a Power

3 cards · body · verified

Pieces

Payoff

Banish the opponent's hand

Deck

Prerequisites

Steps

  1. Play Decree of Strength (1 Energy): the opponent reveals; recycle their best Mind card.
  2. Repeat with the second Decree.
  3. Play Sabotage (1 Energy + 1 Power): recycle their best non-unit card — the one Decree could not touch if it was not Mind.

How it ends

engine only — three cards sent to the bottom of the opponent's deck, and full information on the rest of their hand

Sources

Published elsewhere

Walked here, in this project

How this entry was audited

REFUTE = a refutation pass, with its date and verdict · WOUNDED = the pass found a flaw and the entry was rewritten · BUDGETED = the pass checked the recycle-and-draw ledger · lens = the hunt that proposed it.

HAND-WALKED 2026-09-06 (docs/phase0/walks/2026-09-06-issue46-mining-walk.md), issue #46 section 3. The arithmetic is the source's and it holds. What the walk added is the two limits it does not state: the two spells look at disjoint and conditional slices of the hand, and 416.1 makes this a delay rather than a removal, which matters against exactly the decks this catalogue is full of. Card text verbatim from data/corpus_flat.txt. Depends on no unruled reading.

Walked against Core Rules 2026-07-16

Match a deck list against the whole catalogue