Combo · ENGINE
Irelia fires on being CHOSEN, and a spell that targets her is a choosing — so Discipline is +3 and a card for two Energy
Pieces
- Irelia, Fervent ×1
SFD-057 · payoff · calm
[Deflect] (Opponents must pay 1 Power of any domain to choose me with a spell or ability.) When you choose or ready me, give me +1 Might this turn.
- Discipline ×3
OGN-058 · engine · calm
[Reaction] (Play any time, even before spells and abilities resolve.) Give a unit +2 Might this turn. Draw 1.
Payoff
Deck
- Both cards are mono-Calm, so 103.1.b.1 is satisfied by any legend with Calm as one of its two domains. Neither is Signature, so 103.2.d.2 imposes nothing.
Run play
Prerequisites
- THE TRIGGER IS ON THE CHOOSING, NOT ON THE BUFF. Irelia reads 'When you choose or ready me', so a spell that targets her fires it as surely as a 702 Buff counter does (702.2.a makes buffing a choosing). Discipline's +2 and Irelia's own +1 stack as continuous modifiers (477.3.e.1), so the card is worth +3 on her for 2 Energy — and it draws.
- AND HER OWN [DEFLECT] DOES NOT TAX IT. 809.1.c is written for 'Spells and abilities an opponent controls'; your own spell chooses her for free. The keyword makes her expensive for the opponent to remove and free for you to pump — an asymmetry that is easy to read the wrong way round.
- THE READY HALF IS THE FREE ONE, AND IT NEEDS HER EXHAUSTED. 415.1.b: 'A Unit that is already Ready cannot be Readied again', and 415.1.c makes an instruction to ready a ready unit do nothing — so no trigger. What DOES pay every turn is 315.1.b's Awakening, which readies her whenever she spent her exhaust the turn before: a free +1 on every turn she acted.
- NO ONCE-A-TURN CLAUSE MEANS IT SCALES WITH CHOOSINGS, NOT WITH CARDS. Three Disciplines in one turn are +9 on her; and the modifiers expire together at 317.2.c's end-of-turn Cleanup, so none of it banks.
- THE FALSE-POSITIVE SHAPES TO AVOID WHEN PICKING A DIFFERENT CHOOSER — all three are real and all three appear on her match list: a card that chooses in a HAND or a TRASH rather than a friendly unit on the board; a card that REMOVES what it chose before the payoff can land (`VEN-106 Wind and Ghosts` banishes or bounces it); and `SFD-142 Jae Medarda`'s narrower wording, 'when you choose me with a spell', which its unit and gear choosers never satisfy. Discipline is clean on all three: it is a spell, it chooses a unit on the board, and it leaves it there.
- IT IS [REACTION], SO THE CHOOSING IS BOUGHT AFTER THE ATTACK IS DECLARED — 813.1.c.1 admits it 'during Closed States on any player's turn', and 465.2.c reads Might at assignment.
- IT DOES NOT SCORE. Calm converts no Might into points; the product is a body that survives a damage step it should have lost, plus a card.
Steps
- Play Irelia, Fervent (E5) and move her to a battlefield.
- Every turn she acted the turn before, 315.1.b readies her at your Awakening — which is a choosing-free +1 Might this turn, for nothing.
- Hold Discipline. It is [Reaction], so 813.1.c.1 lets it be played in any Closed State on either player's turn.
- When damage is about to be assigned (465.2.c), play Discipline choosing Irelia. Its own effect gives her +2 this turn.
- Her trigger sees the choosing and adds +1. Both are continuous modifiers (477.3.e.1), so she is at Might 7 for the turn — 8 if the Awakening ready already fired.
- The spell draws a card, so nothing has been spent but the Energy.
- 317.2.c expires every modifier at the end-of-turn Cleanup; the trigger has no once-a-turn clause, so a second Discipline the same turn is another +3.
How it ends
engine only — +3 Might on Irelia and a card per Discipline, three a game (103.2.b), plus a free +1 on every Awakening that readies her; everything expires at the Cleanup and nothing here scores
Sources
Published elsewhere
- Riftbound Core Rules, Last Updated 2026-07-16 (data/Riftbound-Core-Rules-2026-07-16.txt) 2026-07-16
- Riftbound Core Rules, Last Updated 2026-07-16 (data/Riftbound-Core-Rules-2026-07-16.txt) 2026-07-16
- Riftbound Core Rules, Last Updated 2026-07-16 (data/Riftbound-Core-Rules-2026-07-16.txt) 2026-07-16
Walked here, in this project
- Hand walk 2026-09-07 (docs/phase0/walks/2026-09-07-rules-second-pass.md), issue #170 2026-09-07 record
How this entry was audited
REFUTE = a refutation pass, with its date and verdict · WOUNDED = the pass found a flaw and the entry was rewritten · BUDGETED = the pass checked the recycle-and-draw ledger · lens = the hunt that proposed it.
HAND-WALKED 2026-09-07, issue #170, from `irelia-fervent-buff-is-choosing` and the Core-Rules-named sweep; OGN-058 Discipline was in zero entries. Card text verbatim from data/corpus_flat.txt. Trap check: [Deflect] is stated to tax only the OPPONENT (809.1.c says so in its own words), which is the asymmetry this pairing depends on; the ready half is priced against 415.1.b / 415.1.c so it is not claimed on an already-ready body, and the Awakening is named as the free repeat; the three 'choose' false-positive shapes are listed so a substitute chooser is not picked badly; everything is stated as a continuous modifier expiring at 317.2.c.
Walked against Core Rules 2026-07-16