Combo · ENGINE
The pool's one body whose Might is your score, and a repeatable +3 that is a modifier rather than a buff
Pieces
- Draven, Showboat ×1
OGN-028 · payoff · fury
My Might is increased by your points.
- Arena Kingpin ×3
UNL-001 · engine · fury
I enter ready. Exhaust: Give a unit +3 Might this turn.
Payoff
Deck
- Mono-Fury, so any of the sixteen legend names carrying Fury holds it (103.1.b.1): Daughter of the Void (OGN-247), Relentless Storm (OGN-249), Loose Cannon (OGN-251), Hand of Noxus (OGN-253), Dark Child - Starter (OGS-017), Mechanized Menace (SFD-181), Purifier (SFD-183), Glorious Executioner (SFD-185), Void Burrower (SFD-187), Virtuoso (UNL-181), Pridestalker (UNL-183), Bloodharbor Ripper (UNL-185), Piltover Enforcer (UNL-187), Rogue Assassin (VEN-139), Butcher of the Sands (VEN-141), Master of Shadows (VEN-143).
Prerequisites
- SWEPT, WITH THE MEMBERS NAMED. Five cards in the pool read your point total, three of them arithmetically and two as a proximity check (SFD-201 Chem-Baroness and VEN-091 Corrupted Dragon read whether your score is within 3 of the Victory Score): `OGN-028 Draven, Showboat` ('My Might is increased by your points'), `OGN-112 Kai'Sa, Evolutionary` (points as a cost CEILING for a spell replayed from the trash) and `SFD-055 Needlessly Large Yordle` (a discount for each point SCORED FROM HOLDING THIS TURN). Draven is the only one whose body size is your score, and the only one that reads the running total rather than a turn's worth.
- AND HE COUNTS ALL THREE KINDS OF POINT. 194.1 lists them separately — 194.1.a a Hold, 194.1.b a Conquer, 194.1.c 'Spells, Triggered Abilities and Activated Abilities that instruct them to gain one or more points' — so a card-text 'score 1 point' grows him exactly as a Conquer does. This is R2 = A read from the useful side: 469 and 470 never see the third kind, and neither does Draven's clause, which just reads the total.
- THE KINGPIN'S +3 IS A MODIFIER, NOT A BUFF, WHICH IS WHY THREE OF HIM STACK. 702.3: 'There can only be one Buff on a Unit at a time', and 703 fixes a Buff at exactly +1. 'Give a unit +3 :rb_might: this turn' places no counter, so 702.3 is silent and three Kingpins exhausting on the same body is +9 — the same distinction the catalogue draws for Lee Sin, Centered and Soul Shepherd.
- AND HE PAYS EVERY TURN FROM THE TURN HE LANDS. 'I enter ready' is 143.4.a's exception to 143.4 ('Units enter the Board exhausted'), so the exhaust is available immediately; 415.3.a ('A player Readies all non-spell Game Objects they Control during the Awakening Phase on their turn') hands it back each Awakening. It is a permanent faucet, not a one-shot.
- ARITHMETIC WITH THE ENTRY'S OWN QUANTITIES: at 4 points Draven is Might 7 standing; with three Kingpins exhausting he attacks at 16, and 465.2.c reads that number on your side of the damage step.
- STATE THE WEAKNESS, BECAUSE IT IS THE OPPOSITE OF WHAT A READER ASSUMES: he is SMALLEST when you are behind. At 0 points he is a 3-Might body for 5 Energy + 1 Power. This is a card that widens a lead, never one that closes a gap, and any line that treats him as a stabiliser has it backwards.
- PRICE THE BOARD: 5 Energy + 1 Fury Power for Draven and 5 Energy for each Kingpin — the full three-Kingpin version is 20 Energy + 1 Power spread across turns, which is what the 16 actually costs.
Steps
- Play Draven, Showboat (5 Energy + 1 Fury Power). He is Might 3 plus your current score.
- Play Arena Kingpin (5 Energy). 'I enter ready' means his exhaust is live the same turn (143.4.a).
- Score by any of 194.1's three routes — a Hold, a Conquer, or a card-text point gain. Each one is +1 Might on Draven, permanently, with no upkeep.
- In the Main Phase before an attack, exhaust every Kingpin on Draven: +3 each, stacking, because none of it is a Buff counter (702.3, 703).
- Move him in (144.2, 144.4); 464.2.c.1 makes you the Attacker and 465.2.c reads his total Might.
- 415.3.a readies the Kingpins at your next Awakening and the pump is available again.
Per iteration
+1 Might per point scored (permanent) and +3 per Kingpin exhaust (per turn)
How it ends
engine — a body that gains 1 Might per point scored, permanently, plus up to +9 a turn from the Kingpins; nothing here scores by itself, so it converts a lead into board control and never starts one
Sources
Published elsewhere
- Riftbound Core Rules, Last Updated 2026-07-16 (data/Riftbound-Core-Rules-2026-07-16.txt) 2026-07-16
Walked here, in this project
- Hand walk 2026-09-07, issue #173 — the uncatalogued Fury / Chaos cards 2026-09-07 record
- Rules readings R2, issue #11 (ruled 2026-09-03) 2026-09-03
How this entry was audited
REFUTE = a refutation pass, with its date and verdict · WOUNDED = the pass found a flaw and the entry was rewritten · BUDGETED = the pass checked the recycle-and-draw ledger · lens = the hunt that proposed it.
OGN-028 Draven, Showboat and UNL-001 Arena Kingpin were both in ZERO entries. Draven has TWO base codes (OGN-028 and VEN-172, same name, same type), which CardIndex.equivalents already bridges. Card text verbatim from data/corpus_flat.txt; 103.1.b.1, 103.2.b, 143.4, 143.4.a, 144.2, 144.4, 194.1, 415.3.a, 464.2.c.1, 465.2.c, 466.5.d, 702.3, 702.3.a, 703 opened in the Core Rules file. The 'reads your point total' sweep was run over the whole corpus and its three members are named. No unruled reading; R2 is cited as already ruled.
Walked against Core Rules 2026-07-16