Combo · ENGINE
Fiora, Worthy re-readies Jhin each time Assault makes him Mighty
Pieces
- Fiora, Worthy ×1
SFD-180 · ready · order
When a unit you control becomes [Mighty], you may pay 1 Order Power to ready it. (A unit is Mighty while it has 5+ Might.)
- Jhin, Murderous Artist ×1
UNL-022 · engine · fury
[Deflect] (Opponents must pay 1 Power of any domain to choose me with a spell or ability.) [Ganking] (I can move from battlefield to battlefield.) When I move, [Add] 1 Energy + 1 Power of any domain. (Abilities that add resources can't be reacted to.)
- Vault Breaker ×1
UNL-010 · enabler · fury
[Action] (Play on your turn or in showdowns.) Give a unit [Assault 2] and [Ganking] this turn. (+2 Might while it's an attacker. It can move from battlefield to battlefield.)
Payoff
Deck
- Legend domains cover Fury and Order (Hand of Noxus OGN-253, Piltover Enforcer UNL-187).
Prerequisites
- Both enemy battlefields must be garrisoned. Assault only applies while the unit holds the Attacker designation (807.1.d), which exists only inside a Combat (464.2.c), and a Combat needs units from two opposing players (461) — walking into an empty enemy battlefield opens a showdown and nothing triggers.
- RULES READING (R13): the Attacker designation is removed at the end of every combat (466.7.a), so Assault's +2 falls off and Jhin crosses from 4 to 6 again on the next attack. Each crossing is a fresh 'becomes Mighty' (709) and a fresh Fiora trigger.
- Two combats per turn in Duel, one per garrisoned battlefield. Re-entering a battlefield you already conquered stages a showdown, not a combat (R14), so it adds nothing. Jhin at 6 Might either kills the whole garrison and conquers or takes lethal damage himself, so he cannot farm the same battlefield twice.
Steps
- Vault Breaker on Jhin (1E+1P). Standard Move to a garrisoned enemy battlefield: +1E +1 rainbow. Combat opens, Jhin gains the Attacker designation, Assault takes him to 6 Might and he becomes Mighty.
- Fiora: pay 1 Order Power to ready him. He cannot move while the combat is open (144.1.c); the combat resolves, he kills the garrison and conquers for a point.
- Standard Move to the other garrisoned battlefield using Ganking (+1E +1 rainbow), become Mighty again, ready again for a second Order Power, conquer for a second point. He is left ready, so a Standard Move home is a free third trigger (+1E +1 rainbow).
How it ends
engine — three moves and two conquers: +3E +3 rainbow gross, net +2E and no Power after Vault Breaker and two Order Power, plus 2 points
Sources
Walked here, in this project
- Hunt v2 lens L3, entry L3-13 2026-09-03 record
- REFUTE pass 2, 2026-09-03 2026-09-03 record
- Hand walk 2026-09-04 2026-09-04 record
How this entry was audited
REFUTE = a refutation pass, with its date and verdict · WOUNDED = the pass found a flaw and the entry was rewritten · BUDGETED = the pass checked the recycle-and-draw ledger · lens = the hunt that proposed it.
Bounded by garrisoned enemy battlefields — two in Duel — and by Jhin surviving each combat at 6 Might. The Fiora readies are close to break-even in resources (+2E, no net Power, one card and two Order Power); the real payout is the two conquers. Card text verified against the corpus. REFUTE 2 (2026-09-03): WOUNDED — Assault needs a Combat, so both battlefields must be garrisoned; the tally is +2E and no net Power for two attacks, plus the 2 conquer points the first write-up left out. R13 is near-textual: 466.7.a removes the Attacker designation after every combat. HAND-WALKED 2026-09-04 (docs/phase0/walks/2026-09-04-jhin-fiora-gauntlets-pack.md). R13 is textual: 807.1.d.1 keeps Assault only while the Attacker designation is held, 466.7.a removes that designation at the end of every combat, and 709's own example is a Might 4 unit crossing to 5+, so each new combat is a fresh becoming-Mighty and a fresh Fiora trigger. Three moves for +3E +3 rainbow gross, net +2 Energy and zero Power after Vault Breaker's Power and two Order for the readies, plus the two conquers. Its R14 note only CAPS the engine (re-entering a conquered battlefield adds nothing), so the entry cannot overclaim on it.
Walked against Core Rules 2026-07-16