RIFTCOMBO

Combo · ALT WIN

Two Frisky Hunters and their Birds fill The Grand Plaza on turns two and three — seven units, no spell, for a turn-four Hold

3 cards · calm · candidate

Pieces

Payoff

Win the game

Deck

Run play

Prerequisites

Bodies no card supplies

Get three of your units onto The Grand Plaza, two of them by the end of T2 and the third on T3

Steps

  1. Bring The Grand Plaza as one of your three battlefields; 485.5 picks the one in play at random.
  2. T1: play two Energy-1 bodies to base. T2: they walk onto the empty Plaza and Conquer (144.4.a, 316.8.b.1, 348.2.a.1), and a Frisky Hunter is played straight onto it (355.2.a); its Bird is played 'here', the Plaza (359.3.f.1). Four units.
  3. T3: the second Frisky Hunter and its Bird, and a third body, all onto the Plaza: E4 + E2. Seven units.
  4. Their T3: all seven must survive it. A ready enemy body in their base kills a 1-Might unit per point of Might it attacks with (465.2.c, 465.2.c.3); a [Tank] unit must be killed first (815.1.b).
  5. T4 Beginning Phase: the Hold (315.2.b.2, 469.2) fires the Plaza, 383.2.a.1 counts the seven at that instant, and 195 gives you the game.

How it ends

you win the game at the T4 Hold, if all seven units are still at The Grand Plaza when your Beginning Phase starts

Sources

Published elsewhere

Walked here, in this project

How this entry was audited

REFUTE = a refutation pass, with its date and verdict · WOUNDED = the pass found a flaw and the entry was rewritten · BUDGETED = the pass checked the recycle-and-draw ledger · lens = the hunt that proposed it.

SYNTHESIZED 2026-10-27 for #496, the second slice of shape 2 (identity-first) of #200: Body/Calm had four finishers and none clocked by T4. CANDIDATE, not verified: walked once as a game, going first, and in that walk it did not win on T4, because the opponent had ready bodies in base. Card text verbatim from data/corpus_flat.txt.

Walked against Core Rules 2026-07-16

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