Combo · ENGINE
Angle Shot walks Serrated Dirk off Jax and back on — a card for 5 Energy, paid in recycle slots
Pieces
- Jax, Unrelenting ×1
SFD-119 · engine · body
[Weaponmaster] (When you play me, you may [Equip] one of your Equipment to me for 1 Power of any domain less, even if it's already attached.) When you attach an Equipment to me, you may pay 1 Energy to draw 1.
- Angle Shot ×3
SFD-011 · enabler · fury
[Reaction] (Play any time, even before spells and abilities resolve.) Choose a unit and an Equipment with the same controller. Attach that Equipment to that unit or detach that Equipment from that unit. Draw 1.
- Serrated Dirk ×1
SFD-009 · enabler · fury
[Equip] 1 Fury Power (1 Fury Power: Attach this to a unit you control.)
[Assault 2] (+2 Might while I'm an attacker.)
Payoff
Deck
- Legend domains are Fury and Body. Four legends cover the pair: OGN-249 Relentless Storm, SFD-183 Purifier, UNL-183 Pridestalker, VEN-141 Butcher of the Sands.
- Jax on the board with the Dirk attached; the first attach is the Dirk's own [Equip] for 1 Fury rune, and it already draws once.
Prerequisites
- THE HUNT'S OWN VERSION IS ILLEGAL AND THIS IS THE FIX. Issue #59 paired Jax (Body) and Angle Shot (Fury) with SFD-064 Cloth Armor, which is MIND — three domains, and 103.1.b.1 says 'Cards included in your deck must abide by your Domain Identity', with every Legend carrying exactly two. Swept all 40 Equipment in the pool: the Fury or Body ones with NO Might Bonus are SFD-009 Serrated Dirk (E1) and SFD-016 Recurve Bow (E2). The Dirk is entered.
- 434.1.g IS THE SHAPE OF THE CYCLE. 'Attaching a card to its current Top-Most Card will not have any effect', and 434.1.h says an instruction to do it does nothing either. So the Dirk has to come off first — by Angle Shot's own detach mode, or by 434.1.f, which detaches it by attaching it somewhere else.
- ARITHMETIC WITH THE QUANTITIES DECLARED. Angle Shot A detaches (2 Energy, 1 card spent, 1 drawn); Angle Shot B re-attaches (2 Energy, 1 card spent, 1 drawn); Jax's trigger on that attach (1 Energy, 1 drawn). CYCLE: 5 Energy, 2 cards spent, 3 drawn, NET +1 CARD. Against the #21 ledger's ~10 Energy per card that is half price, and what it spends instead is recycle slots, which #21 measured as the abundant resource ('~50 spare slots accumulate per point').
- THE ROUTE THAT LOOKS CHEAPER IS ALMOST FOUR TIMES DEARER. The Dirk's own '1 Fury: Attach this to a unit you control' has no exhaust and no cap, but 434.1.g means one attach onto another body and one back: 2 Power + 1 Energy, about 19 Energy at the ledger's 9 Energy per Power, and no Angle Shot draws. Recorded so nobody re-derives it as the cheap line.
- THE ONLY FURY/BODY LOOP DOES NOT WANT THIS, AND ITS OWN LEDGER SAYS WHY. gemdragon-henge-vi-blind-fury recycles with OGN-036 Vi, Destructive — free, uncapped, one card at a time — so cards are not scarce there. Its binding constraint is an equality: 'the Mighty count must be exactly 8' at Show of Strength, and its general law R = D - 4 prices one extra card per pass at ONE more Mighty resident, i.e. nothing per pass, against 5 Energy and two Angle Shots here. Worse, a Might Bonus on Jax would make him a ninth Mighty body, which that entry already forbids before its last Show of Strength; the Dirk's M+0 leaves him at 3, though [Assault 2] does make him 5 WHILE HE IS AN ATTACKER.
- [Weaponmaster] is a PLAY trigger ('When you play me, you may [Equip] one of your Equipment to me for 1 rainbow less'), so its discount is once per Jax object and is not part of the cycle.
- Not a duplicate of pridestalker-mighty-draw, the other Fury/Body card-advantage-engine: that one is UNL-183 + OGN-012 + SFD-106 + OGN-038 and shares no card with this.
Steps
- Play Jax, Unrelenting (4 Energy + 1 Power) and Serrated Dirk (1 Energy).
- Attach the Dirk to Jax with its [Equip] for 1 Fury rune. Jax's trigger: pay 1 Energy, draw 1.
- Angle Shot (2 Energy): choose Jax and the Dirk, take the DETACH mode. Draw 1. The Dirk sits unattached on the board.
- Angle Shot again (2 Energy): choose Jax and the Dirk, take the ATTACH mode. Draw 1.
- Jax's trigger fires on that attach: pay 1 Energy, draw 1.
- Cycle total 5 Energy, two Angle Shots spent, three cards drawn. Repeat while copies last.
Per iteration
+1 card per detach-and-reattach cycle, for 5 Energy and two Angle Shots — about half the ledger's price per card, paid in recycle slots
How it ends
engine only — three Angle Shots make one and a half cycles, and nothing in Fury/Body recycles them cheaply; it is not worth adding to gemdragon-henge-vi-blind-fury (see the notables)
Sources
Published elsewhere
- Lente del draw — issue #59 (GitHub) 2026-09-06
- Riftbound Core Rules, Last Updated 2026-07-16 (data/Riftbound-Core-Rules-2026-07-16.txt) 2026-07-16
Walked here, in this project
How this entry was audited
REFUTE = a refutation pass, with its date and verdict · WOUNDED = the pass found a flaw and the entry was rewritten · BUDGETED = the pass checked the recycle-and-draw ledger · lens = the hunt that proposed it.
HAND-WALKED 2026-09-06 (docs/phase0/walks/2026-09-06-draw-lens-candidates.md), issue #59 candidate 4. SFD-119 and SFD-011 appeared in no entry before this; SFD-009 Serrated Dirk is already in jhin-fiora-facebreaker-recall. Card text verbatim from data/corpus_flat.txt; 103.1.b.1, 434.1.c/d/f/g/h and 435.1 opened in the Core Rules. Ban check: none of the three carries a [BANNED marker. THE WALK'S TWO ADDITIONS over the hunt: the hunt's own card list is ILLEGAL by Domain Identity (Cloth Armor is Mind), fixed with a Fury Equipment of M+0; and the cross-check the walk was asked for — the Dragonstorm loop does not want this draw, because its recycling is free (Vi) and its own R = D - 4 buys an extra card per pass for one more Mighty resident rather than 5 Energy. Trap check: no attack designation is claimed ([Assault 2] is a Might modifier); no [Repeat]; no [Temporary]; no token; no recall; no battlefield; no Awaken Energy. Depends on no unruled reading.
Walked against Core Rules 2026-07-16