RIFTCOMBO

Combo · ENGINE

Jayce picks his keyword at Showdown speed instead of blind at the Awaken — and [Deflect 2] is the one option that has to be chosen early

4 cards · body · verified

Pieces

Payoff

Board protectionCombat Might

Deck

Prerequisites

Steps

  1. Play Jayce, Hammer in Hand (4 Energy + 1 Body Power) to a battlefield.
  2. At your Awakening Phase he readies with everything else (315.1.b) and his trigger fires once for free; take [Deflect 2] here, because it is the option that must be in place before the opponent plays anything (809.1.c).
  3. In your Main Phase, exhaust him for a Standard Move (144.2) or whatever the turn needs.
  4. When the combat or Showdown is open — on either player's turn (806.1.b) — play Wallop, spending a buff to make it free, and ready Jayce.
  5. His trigger fires again with the board fully resolved: take [Assault 2] if he is the Attacker, or [Ganking] if he needs to be somewhere else.
  6. He is ready again, so he can also take a second Standard Move. Repeat once per Wallop; three copies by 103.2.b.

Per iteration

a second keyword of choice on Jayce, taken with full information at Showdown speed, plus a second Standard Move, for 0-2 Energy

How it ends

engine only — three Wallops a game, each consumed, and every keyword is 'this turn' and expires at the end-of-turn Cleanup (317.2.c); nothing here scores

Sources

Published elsewhere

Walked here, in this project

How this entry was audited

REFUTE = a refutation pass, with its date and verdict · WOUNDED = the pass found a flaw and the entry was rewritten · BUDGETED = the pass checked the recycle-and-draw ledger · lens = the hunt that proposed it.

HAND-WALKED 2026-09-07 (issue #168, matrix group 40, ready-friendly x VEN-088). Card text verbatim from data/corpus_flat.txt. Citations opened: 103.1.b.3, 103.2.b, 103.2.d.2, 144.2, 315.1.b, 317.2.c, 415.1.b, 415.1.c, 464.2.c.3, 465.2.b, 465.2.c, 702.2.b, 806.1.b, 809.1.c, 810.1.c.3, 814.2. Distinct from awaken-ready-body-triple-trigger, which collects the same trigger for free at the Awaken: the finding is that the Awaken's choice is made blind, and that exactly one of Jayce's three options — [Deflect 2] — has to be made blind anyway, because 809.1.c is an additional cost on PLAYING and cannot tax a spell already on the Chain. Ban check: neither card is banned or restricted. Trap check: Jayce must be exhausted or the ready and the trigger are both thrown away (415.1.b/c); the ready buys nothing on defence (464.2.c.3, 465.2.b); the same option twice is worth nothing; Wallop is free only with a buff to spend; no unruled reading.

Walked against Core Rules 2026-07-16

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