RIFTCOMBO

Combo · ENGINE

Jayce buys a second activation once a turn, and the ability worth buying twice is the one with a hard cap per use

5 cards · mind · verified

Pieces

Payoff

Repeatable removal

Deck

Prerequisites

Steps

  1. Earlier turns: play Jayce, Brilliant Inventor (E6 + 1 Mind Power) and Sky Cruiser (E4 + 1 Mind Power). Each enters exhausted (143.4) and is readied in your Awakening (315.1.b).
  2. Main Phase. Activate Sky Cruiser: discard a gear from hand, pay 1 Energy, exhaust him. Deal 4 to a unit at a battlefield.
  3. Play Seal of Insight (0 Energy + 1 Mind Power) — the first non-token gear you have played this turn. Jayce's trigger fires.
  4. Ready something besides Jayce that is exhausted: the Sky Cruiser (415.1).
  5. Activate him again: discard a second gear, pay 1 Energy, exhaust. Deal 4 more.
  6. Exhaust the Seal at any Open State for 1 Mind Power back ('[Reaction] — [Add]'), which pays for its own play.

Per iteration

8 damage a turn for 2 Energy and a Power that the enabler refunds, at the price of two gear out of hand

How it ends

engine only — Jayce's ready is once per turn whatever else you play, and nothing here scores

Sources

Published elsewhere

Walked here, in this project

How this entry was audited

REFUTE = a refutation pass, with its date and verdict · WOUNDED = the pass found a flaw and the entry was rewritten · BUDGETED = the pass checked the recycle-and-draw ledger · lens = the hunt that proposed it.

HAND-WALKED 2026-09-07 (issue #170), from the proven rule jayce-readies-exhaust-abilities, whose 76-partner list had 74 partners never walked. VEN-060 Sky Cruiser was in zero entries. Chosen by the family's own filter, which the rule states in its excludes: a readier is worth a second full activation only on an ability with a HARD CAP per use, which is why the rule drops Ancient Henge and Hextech Anomaly ('Pay any amount') and why 'Deal 4' earns the entry. Card text verbatim from data/corpus_flat.txt. Citations opened and read: 103.1.b.1, 103.2.d.2, 143.2.a, 143.4, 203.3, 315.1.b, 383.1.b, 383.3.e.1, 415.1, 415.1.b, 415.1.c, 422.1.b. Ban check: VEN-068, VEN-060 and OGN-120 carry no [BANNED marker. Arithmetic against its own declared quantities: two activations at 4 damage each, 2 Energy, 2 gear discarded, 1 gear played. Trap check: the ready must come AFTER the first activation (415.1.b); the gear trigger is the FIRST gear only, so the enabler is chosen on price; the discard is a cost and 203.3 gates it; no token, no [Temporary], no [Repeat], no buff. Depends on no unruled reading.

Walked against Core Rules 2026-07-16

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