RIFTCOMBO

Combo · ENGINE

Last Breath readies first and then shoots for the body's Might — and 417.6.b.3 makes it UNIT damage, which no fog and no Bonus Damage touches

3 cards · calm + chaos · verified

Pieces

Payoff

Repeatable removal

Deck

Prerequisites

Steps

  1. Play Beast Below (7 Energy + 2 Chaos Power), accepting its ETB: return another friendly unit and an enemy unit to their owners' hands.
  2. On a later turn, attack with it (144.2, 144.4): it fights at Might 8 and is now exhausted.
  3. Play Last Breath (3 Energy + 2 Power) at [Action] speed, choosing the Beast: it is readied (415.1), then deals 8 to an enemy unit at a battlefield.
  4. 359.3.f.2 reads its Might on execution, so any pump you added in the same window is counted.
  5. With the exhaust back, use it — a second Standard Move, or 2 Energy on Unforgiven to move it to or from its base.

Per iteration

one enemy unit up to 8 Might killed, and the shooter readied, for 3 Energy + 2 Power

How it ends

engine — 8 damage at [Action] speed plus a refunded exhaust per Last Breath, three a game (103.2.b); nothing here scores

Sources

Published elsewhere

Walked here, in this project

How this entry was audited

REFUTE = a refutation pass, with its date and verdict · WOUNDED = the pass found a flaw and the entry was rewritten · BUDGETED = the pass checked the recycle-and-draw ledger · lens = the hunt that proposed it.

OGN-260 Last Breath and SFD-132 Beast Below were both in ZERO entries; OGN-259 Unforgiven is the forced legend. Card text verbatim from data/corpus_flat.txt; 103.1.b.1, 103.2.b, 103.2.d.1, 103.2.d.2, 144.2, 144.4, 359.3.f.2, 359.3.f.2.a, 381, 415.1, 417.6.b.3, 455, 713, 806.1.b opened in the Core Rules file. The 'largest Might in mono-Chaos' claim was checked against cards.json. No unruled reading.

Walked against Core Rules 2026-07-16

Match a deck list against the whole catalogue