Combo · ENGINE
Two statics turn every Mech token into a Shield-Deflect-Ganking body — and [Ganking] is the answer to the token walk bottleneck
Pieces
- Mechanized Menace ×1
SFD-181 · legend · fury/mind
Your Mechs have [Shield]. (+1 Might while they're defenders.)
- Breakneck Mech ×1
SFD-071 · engine · mind
Your Mechs have [Deflect] and [Ganking]. (Opponents must pay 1 Power of any domain to choose us with a spell or ability. We can move from battlefield to battlefield.) I enter ready if you control another Mech.
- Ferrous Forerunner ×3
SFD-021 · resource · fury
[Deathknell] — Play two 3 Might Mech unit tokens to your base. (When I die, get the effect.)
Payoff
Deck
- Mechanized Menace IS the legend, SFD-181 or SFD-240 (Fury/Mind), so this is a one-legend line by construction. Breakneck Mech is mono-Mind and Ferrous Forerunner is mono-Fury, so 103.1.b.3 is satisfied exactly and there is no room for a third domain.
Prerequisites
- WHAT A 3-MIGHT MECH TOKEN IS WORTH UNDER BOTH STATICS: 3 Might standing, 4 defending (814.1.c), 1 rainbow Power for an opponent to choose it with a spell or ability (809.1.c, and 809.1.c.1 lets that Power be any Domain), and a Standard Move from battlefield to battlefield (144.4.c.1). Two Forerunners' worth is four such bodies for the price of two deaths.
- [GANKING] IS AN OPTION, NOT AN EXTRA MOVE. 810.1.c.3: 'It does not give additional abilities or activations of Movement, only new options for the Standard Move', and 810.2 makes a second instance redundant. So each token still moves once a turn and still pays 144.2's exhaust — what changes is that the second battlefield of a Duel is now reachable without walking home first.
- THE TOKENS ARE STILL TOKENS. 185 keeps them out of every 'cards' count, 186.1 makes them cease to exist the moment they enter any Non-Board Zone, and 416.1 can never recycle one. They are bodies and mobility, and nothing else.
- THEY ENTER EXHAUSTED (143.4), SO THE FIRST MOVE IS NEXT TURN unless something alters it — 143.4.a names Accelerate 'or similar game effects', and SFD-171 Renata Glasc, Industrialist ('Your tokens enter ready') and OGN-011 Magma Wurm are the two sources in the pool. Neither is in uses[] because neither is in this identity: Renata is Order and Magma Wurm is Fury but the shell has no room to spare. This is the honest delay in the line.
- BREAKNECK MECH'S OWN 'I enter ready if you control another Mech' IS A REAL CLAUSE AND A REAL ORDERING: play a Forerunner (or any Mech) first and the E8 + 2 Power body arrives able to move the same turn.
- IT DOES NOT SCORE. Every one of these keywords is defensive or positional; the points still have to come from a Hold or a Conquer somewhere else, which is why this produces token-body-engine and nothing more.
Steps
- Deck-build under a Mechanized Menace legend (SFD-181 or SFD-240). 'Your Mechs have [Shield]' is a static from turn one.
- Play Ferrous Forerunner (E6 + 1 Fury Power). When it dies — in combat, or to any of your own kill costs — its Deathknell plays two 3-Might Mech unit tokens to your base.
- 187.4 gives each token the Mech tag by rule, so both statics reach them: [Shield] from the legend, [Deflect] and [Ganking] from Breakneck Mech.
- Play Breakneck Mech (E8 + 2 Power) with another Mech already on the board, so its own clause lets it enter ready.
- Standard-Move the tokens. 144.4.a takes them from your base to a battlefield; 144.4.c.1 — the [Ganking] permission — then lets them cross from that battlefield to the other one without returning home, paying 144.2's exhaust once each. 144.3 moves any number of them as a single game action to a shared destination.
How it ends
engine only — two 3-Might tokens per Forerunner death (six on three copies, 103.2.b), each defending at 4, each costing an opponent a rainbow to target, each able to cross between battlefields; nothing here scores
Sources
Published elsewhere
- Riftbound Core Rules, Last Updated 2026-07-16 (data/Riftbound-Core-Rules-2026-07-16.txt) 2026-07-16
Walked here, in this project
- Hand walk 2026-09-07 (docs/phase0/walks/2026-09-07-uncatalogued-cards.md), issue #171 2026-09-07 record
How this entry was audited
REFUTE = a refutation pass, with its date and verdict · WOUNDED = the pass found a flaw and the entry was rewritten · BUDGETED = the pass checked the recycle-and-draw ledger · lens = the hunt that proposed it.
HAND-WALKED 2026-09-07, issue #171 — the fourth of the ten uncatalogued legend names, and the first entry to use SFD-181 or SFD-071. Card text verbatim from data/corpus_flat.txt. 187.4 is the citation that makes the whole line work and it is quoted rather than paraphrased: the tokens get the Mech tag BY RULE, so neither static needs the token to say anything. Trap check: 810.1.c.3 and 810.2 are cited so [Ganking] is not mistaken for an extra move or stacked; 143.4 and 143.4.a are cited so the entering-exhausted delay is stated rather than glossed, and the two cards that would fix it are named together with the reason neither fits this identity (103.1.b, two domains); 185 / 186.1 / 416.1 are cited so the tokens are never counted as cards or recycled; no attack is claimed anywhere.
Walked against Core Rules 2026-07-16