Combo · ENGINE
A symmetric discard is a payoff engine for the player who brought payoffs — and Twilight Step cannot move Minah
Pieces
- Minah Swiftfoot ×1
VEN-111 · engine · chaos
When I move to a battlefield, choose one — • Each player discards 1. • Each player draws 1.
- Ride the Wind ×3
OGN-173 · enabler · chaos
[Action] (Play on your turn or in showdowns.) Move a friendly unit and ready it.
- Traveling Merchant ×1
OGN-185 · engine · chaos
When I move, discard 1, then draw 1.
- Flame Chompers ×3
OGN-006 · payoff · fury
When you discard me, you may pay 1 Fury Power to play me.
- Jinx, Rebel ×1
OGN-202 · payoff · chaos
When you discard one or more cards, ready me and give me +1 Might this turn.
Payoff
Deck
- Legend domains must cover Fury and Chaos (103.1.b.1 "Cards included in your deck must abide by your Domain Identity", 103.1.b.2 "Your deck's Domain Identity is dictated by the domains of your Champion Legend"). Five legends are Fury/Chaos: OGN-251 Loose Cannon, OGS-017 Dark Child, SFD-185 Glorious Executioner, UNL-185 Bloodharbor Ripper, VEN-143 Master of Shadows.
- Minah on the board and a battlefield to move her to. No battlefield of its own.
Prerequisites
- THE ISSUE'S OWN MOVER CANNOT MOVE ITS OWN ENGINE. #95 built this candidate on VEN-105 Twilight Step, which reads 'Move a unit with 3 Might or less'. Minah is 6 Might. The issue noticed this in one sentence and kept the pairing anyway. Twilight Step moves OGN-185 Traveling Merchant (2 Might) and nothing else in the line.
- THE MOVERS THAT CAN MOVE HER, FROM THE CORPUS, ALL CHAOS. The Standard Move: 144.2 makes the unit's own exhaust the whole cost, and 144.4.a/144.4.b restrict it to base-to-battlefield and back, once a turn. OGN-173 Ride the Wind (2 Energy + 1 Power, [Action]): 'Move a friendly unit and ready it' - an EFFECT move, and 420.3.a puts the exhaust cost on the Standard Move only, so 144.4 does not restrict where it goes. SFD-125 Fae Porter: 'When I move to a battlefield, you may pay [R Chaos] to move a unit you control to the same battlefield.' OGN-184 The Syren moves battlefield to base only, so it never triggers Minah.
- 'When I move to a battlefield' NEEDS THE MOVE TO END AT A BATTLEFIELD. A Ride the Wind that sends Minah home is a Traveling Merchant trigger and not a Minah one - the Merchant's 'When I move' has no destination clause and fires either way.
- THE HONEST COUNT IS TWO A TURN, THREE IF YOU PAY FOR IT. Every mover but the Standard Move costs POWER, against the project's measured free floor of 2 Power a turn (164.2.b, 161.2.b, 315.3.b / 430.4.a). Standard Move plus one Ride the Wind is two triggers; a second Ride the Wind is a third rune recycled and its Energy given up.
- 422.1.a IS WHY THIS IS A PAYOFF ENGINE AND NOT A HAND STRIP: "The player who is performing the action chooses which cards to send to their Trash, and may use Private Information to do so." They discard their WORST card. You discard a Flame Chompers and get a 3 Might body for 1 Fury Power (422.1.b, 355.2.a, 143.4), and Jinx, Rebel readies on the same action - 422.5 makes 'Discard X' one action, so one trigger, not one per player. 422.4 finishes it: against an empty hand the whole instruction is ignored. ashe-retreat-hand-strip and bloodharbor-bewitching-discard already own the opponent's half; this entry claims the self half.
- THE ONE FURY POWER IS THE WHOLE PRICE OF THE FLAME CHOMPERS BODY, and this walk re-checked the reading rather than inheriting it. 051 maps card wording onto the rules' own terms and 356.1.a says "If an ability or instruction allows you to play a card 'for [Cost]', replace the card's Base Costs with [Cost]." The pool supplies the contrast: SFD-150 Last Rites also plays a unit out of the trash and prints "(You still pay its costs.)"; OGN-006 and OGN-037 Immortal Phoenix, which prints the same "pay X to play me" shape, print no such clause. Under the additive reading Chompers from the trash would cost 3 Energy PLUS 1 Fury Power - strictly worse than playing it from hand - and both cards would be dead letter against rule 002. Same reading the catalogue already uses in flame-chompers-discard-recursion and death-from-below-recurring-kill. No reading is filed.
- NO COMBAT IS CLAIMED. 'When I move to a battlefield' is not an Attack Trigger - 383.4.e: "Attack Triggers are Triggered Abilities that trigger when a Unit or Player gains the Attacker designation for the first time during a combat" - so the destination can be a battlefield you already control and the trigger still fires. Nothing here needs 807.1.d.
- DOMAIN. Minah, Ride the Wind, Traveling Merchant and Jinx, Rebel are Chaos; Flame Chompers is Fury. A Fury/Chaos legend covers all five (103.1.b.1).
Steps
- Land Minah Swiftfoot at your base for 6 Energy + 1 Power. 143.4 makes her enter exhausted.
- Standard Move base to a battlefield (144.2, 144.4.a): 'When I move to a battlefield' fires. Choose 'Each player discards 1'.
- 422.1.a lets each player pick their own card. Yours is a Flame Chompers: 422.1.b, 1 Fury Power, a 3 Might body (355.2.a, exhausted by 143.4). Theirs is their worst card.
- Jinx, Rebel readies and takes +1 Might on that one discard action (422.5).
- Cast Ride the Wind (2 Energy + 1 Power, [Action]) to move Minah battlefield to battlefield and ready her - an effect move, so 144.4 does not apply (420.3.a). Second trigger.
- Aim a further Ride the Wind at Traveling Merchant instead: 'When I move' fires on any move, so it is a third discard-and-draw for you alone.
Per iteration
one card off each player's hand per move Minah makes to a battlefield, with your half aimed at a Flame Chompers for 1 Fury Power
How it ends
engine only - the movers cost Power, so two triggers a turn on the free floor and three if you spend a third rune; nothing here scores
Sources
Published elsewhere
- Riftbound Core Rules, Last Updated 2026-07-16 (data/Riftbound-Core-Rules-2026-07-16.txt) 2026-07-16
- Lente de descarte y recursión desde el trash — issue #95 (GitHub) 2026-09-06
Walked here, in this project
- Hand walk 2026-09-06 2026-09-06 record
How this entry was audited
REFUTE = a refutation pass, with its date and verdict · WOUNDED = the pass found a flaw and the entry was rewritten · BUDGETED = the pass checked the recycle-and-draw ledger · lens = the hunt that proposed it.
HAND-WALKED 2026-09-06 (docs/phase0/walks/2026-09-06-discard-trash-lens.md), issue #95 candidate 7. REWRITTEN: THE ISSUE'S MOVER CANNOT MOVE ITS ENGINE. It built the candidate on VEN-105 Twilight Step, which moves 'a unit with 3 Might or less'; Minah is 6. The walk swept the corpus for movers in Chaos and replaced it with OGN-173 Ride the Wind, which is an EFFECT move and therefore not bound by 144.4 (420.3.a puts the exhaust cost on the Standard Move only, the #58 finding), and named SFD-125 Fae Porter and OGN-184 The Syren with what each can and cannot do. It also priced the repetition against the free floor of 2 Power a turn rather than leaving it open, and pinned the destination clause: 'When I move to a battlefield' does not fire on the way home, while Traveling Merchant's bare 'When I move' does. Card text verbatim from data/corpus_flat.txt. Citations opened: 002, 051, 103.1.b.1, 143.4, 144.2, 144.4.a, 144.4.b, 161.2.b, 164.2.b, 315.3.b, 355.2.a, 356.1.a, 383.4.e, 420.3.a, 422.1.a, 422.1.b, 422.4, 422.5, 430.4.a, 807.1.d. Ban check: none of the five carries a [BANNED marker. Trap check: no Attacker designation is claimed, so 807.1.d/383.4.e/461 cannot bite; no [Repeat]; no [Temporary]; no token, so 185/186.1 never arise; no recall; no Gold; no battlefield of its own; all costs are Main Phase costs, so 167 does not bite. Depends on no unruled reading.
Walked against Core Rules 2026-07-16