RIFTCOMBO

Combo · ENGINE

Moonlight Affliction into Tricksy Tentacles — one spell opens a whole garrison to evacuation

2 cards · mind + calm · verified

Pieces

Payoff

Repeatable Conquers

Deck

Run play

Prerequisites

Steps

  1. Pick the battlefield you intend to take and read its garrison's total Might.
  2. Cast Moonlight Affliction (7 Energy) on the largest defender there. 813.1.b lets a [Reaction] be played wherever an [Action] could be, so it simply resolves first on your own Main Phase.
  3. That unit's Might is now negative and 143.2.b makes the sum read it as 0. If the remaining total is 8 or less, the whole garrison is in range.
  4. Cast Tricksy Tentacles (4 Energy + 1 Calm Power), moving every one of those units to a single location that is NOT a battlefield of yours.
  5. The battlefield now has no units of its controller on it: at the Cleanup 323.6 strips their Control and 170.11.c makes it open.
  6. Walk a friendly unit in the same Main Phase (144.4.a). 190.3.a.1 Contests it, 344.2 opens the Showdown at the next Cleanup, 348.2.a establishes Control and 348.2.a.1 makes it a Conquer — no combat, no damage, no Attacker designation.

How it ends

engine — a bloodless Conquer against a garrison whose total Might is 8 plus the afflicted body, three times a game

Sources

Walked here, in this project

How this entry was audited

REFUTE = a refutation pass, with its date and verdict · WOUNDED = the pass found a flaw and the entry was rewritten · BUDGETED = the pass checked the recycle-and-draw ledger · lens = the hunt that proposed it.

AUTHORED 2026-09-06 from issue #160. UNL-054 was an uncatalogued partner of moonlight-affliction-might-gate. Card text verbatim from data/corpus_flat.txt; 103.2.b, 143.2.b, 143.2.b.1, 144.4.a, 170.11.c, 190.3.a.1, 323.6, 344.2, 348.2.a, 348.2.a.1, 383.4.e, 461, 464.2.c.1, 807.1.d and 813.1.b opened in the Core Rules file. No unruled reading. The pool's maximum printed unit Might was measured from data/cards.json (12, not the 10 a first draft of this walk asserted) before the ceiling was published. Two corrections from earlier walks are applied rather than re-derived: #102's (evacuating is not yet a Conquer — 323.6 strips, nobody gains) and #146's (170.11.c requires BOTH unoccupied and uncontrolled). The 'a second Affliction on the same body adds nothing' point comes from 143.2.b.1 and is stated because the sum makes it tempting.

Walked against Core Rules 2026-07-16

Match a deck list against the whole catalogue