RIFTCOMBO

Combo · ENGINE

Pit Crew under the Eye of the Herald — a Recruit at the battlefield per 1-Energy gear

5 cards · mind + order · verified

Pieces

Payoff

Repeatable bodies

Deck

Prerequisites

Steps

  1. Attach the Eye of the Herald to Pit Crew for 1 Order Power ([Equip]). 434.1.c gives Pit Crew the Eye's effect text.
  2. Standard-move Pit Crew from your base to a battlefield: 144.4.a allows it, 144.2 exhausts him. The Eye fires and plays a 1 Might Recruit token HERE — at the battlefield (359.3.f.2).
  3. If the battlefield was uncontrolled, the Cleanup applies Contested (190.3.a.1) and 344.2 stages a Showdown; 348.2.a.1 makes establishing Control a Conquer. From now on you control it.
  4. Play a Cloth Armor for E1. Pit Crew readies (his own trigger, 415.1). Standard-move him back to the base (144.4.b): the Eye fires again, and this Recruit lands at the base.
  5. Play the next E1 gear, ready, move back to the battlefield: another Recruit there. The Recruit already standing keeps Control (190.4.a) so the return never contests.
  6. Four gears in a turn is five moves and five Recruits, three of them at the battlefield.

How it ends

engine only — about five 1 Might Recruits a turn, alternating between the battlefield and the base, bounded by how many 1-Energy gears the turn can pay for and by three copies of each (103.2.b).

Sources

Published elsewhere

Walked here, in this project

How this entry was audited

REFUTE = a refutation pass, with its date and verdict · WOUNDED = the pass found a flaw and the entry was rewritten · BUDGETED = the pass checked the recycle-and-draw ledger · lens = the hunt that proposed it.

HAND-WALKED 2026-09-06 (docs/phase0/walks/2026-09-06-orphan-synergy-rules.md §3), issue #153, from the orphan rule pit-crew-gear-ready. Card text verbatim from data/corpus_flat.txt. Citations opened: 103.1.b.2, 103.2.b, 144.2, 144.4.a, 144.4.b, 190.3.a.1, 190.4.a, 344.2, 348.2.a, 348.2.a.1, 359.3.f.2, 415.1, 415.1.b, 434.1.c, 810.1.c.3. Trap check: 'enters ready' is not asked of anything here (#56); no attack and no Attacker designation, so 807.1.d / 383.4.e / 461 cannot bite; the move is a Standard Move, not a Recall, so 455 does not carve it out; the Recruits are tokens, so 185 / 186.1 forbid recycling them and the entry claims nothing of the kind; no [Repeat], no [Temporary], no Gold, and 167 is not touched. Depends on no unruled reading.

Walked against Core Rules 2026-07-16

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