RIFTCOMBO

Combo · ENGINE

Disintegrate spends exactly the 4 Energy Prepared Neophyte's line asks for, so a 3-Energy 1-Might body fights at 5

2 cards · fury · verified

Pieces

Payoff

Repeatable removal

Deck

Prerequisites

Steps

  1. Play Prepared Neophyte (3 Energy). He is a 1-Might body until a spell is cast.
  2. In the same Main Phase, play Disintegrate (4 Energy) at a unit at a battlefield: 3 damage, and a card if it dies.
  3. You have now spent 4 Energy to play a spell this turn, so the Neophyte is Might 5 for the rest of the turn.
  4. If the target carries [Deflect], pay the extra Power (809.1.c). It is Power, not Energy (163.1, 163.2), so it does not count toward the Neophyte's :rb_energy_4: line - the 4 Energy from step 2 already met it. (Corrected 2026-10-13, #327: this step said the tax is spent and so only widens the margin.)
  5. Move the Neophyte in (144.2, 144.4) and fight at 5.

Per iteration

3 damage, a conditional draw, and +4 Might on a 1-Might body, for 4 Energy

How it ends

engine — a 3-Energy body that is Might 5 on every turn you cast a 4-Energy spell, plus removal and a conditional card; nothing here scores

Sources

Published elsewhere

Walked here, in this project

How this entry was audited

REFUTE = a refutation pass, with its date and verdict · WOUNDED = the pass found a flaw and the entry was rewritten · BUDGETED = the pass checked the recycle-and-draw ledger · lens = the hunt that proposed it.

UNL-004 Prepared Neophyte and OGN-005 Disintegrate were both in ZERO entries. Card text verbatim from data/corpus_flat.txt; 103.1.b.1, 144.2, 144.4, 166.2, 203.1, 206, 356.4.b, 477.3.b, 702.3, 806.1.b, 809.1.c, 809.1.c.1, 820.1.c.1 opened (163.1 and 163.2 added 2026-10-13) in the Core Rules file. The first notable is the constructive inversion of a refusal this walk already recorded in §1.6 (a discount switches a 'spent' threshold off): the same paragraphs say that an ADDITIONAL cost paid in Energy switches it on ([Repeat], 820.1.c.1). CORRECTED 2026-10-13 (#325, #327): until then this note ended 'and an opponent's [Deflect] is exactly that', and the entry was named and stepped on it. A Deflect tax is Power (809.1.c) and 163.1 / 163.2 keep Energy and Power separate resources, so it cannot reach the Neophyte's Energy line. The entry was renamed that day: old id prepared-neophyte-disintegrate-spent-threshold, old name 'A [Deflect] tax RAISES what you spent, so the opponent's protection turns a 1-Might body into a 5-Might one'. No unruled reading.

Walked against Core Rules 2026-07-16

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