RIFTCOMBO

Combo · ENGINE

369.2 - Burning Out is a Replacement Effect inside one resolution, so its four steps are atomic and the refill lands before the rest of the draw

2 cards · mind · verified

Pieces

Payoff

Repeatable card advantage

Deck

Run play

Prerequisites

Bodies no card supplies

Bring Shadow Temple as one of your three battlefields (485.4.a) and establish Control of it - 190.6.d leaves its 'when you hold here' text ignored until you do

Steps

  1. Bring Shadow Temple as one of your three battlefields (485.4.a) and establish Control of it - 190.6.d leaves its 'when you hold here' text ignored until you do.
  2. Every Beginning Phase, 315.2.b.2 Holds it and [Burn 3] moves three cards from your Main Deck to your trash. Your deck shrinks by five a turn counting the Draw Phase, and your trash grows by three.
  3. Hold Progress Day in hand and do not cast it. Let the Main Deck run to zero or near it.
  4. Cast Progress Day (E6 + 1 Mind Power). 413.4.a draws as many as the deck holds - zero, if it is empty.
  5. 413.4.b performs the Burn Out. 431.2.b recycles your whole trash into the Main Deck, randomised; 431.2.c gives your opponent 1 point (194.1.d).
  6. 431.2.d, which is 413.4.c said the other way round, completes the draw: four cards out of the deck that did not exist a moment ago. 340.1 and 335 mean the opponent had no window in any of it.
  7. The engine restarts: the Temple burns three a turn into a trash that is empty again, and a second Progress Day is a second refill for a second point.

Per iteration

the Main Deck rebuilt from the trash and four cards drawn out of it, in one uninterruptible resolution, for one point

How it ends

engine - one whole-trash refill plus four cards for 6 Energy + 1 Mind Power and exactly 1 point to the opponent (194.1.d), repeatable once per copy of Progress Day. It is only a one-point toll while the trash is non-empty; with an empty trash the same action is 431.3.a and the game

Sources

Published elsewhere

Walked here, in this project

How this entry was audited

REFUTE = a refutation pass, with its date and verdict · WOUNDED = the pass found a flaw and the entry was rewritten · BUDGETED = the pass checked the recycle-and-draw ledger · lens = the hunt that proposed it.

Card text verbatim from data/corpus_flat.txt. Big-draw sweep run over data/corpus_flat.txt on 2026-09-12. Cross-references: shadow-temple-dr-mundo-balanced-trash and shadow-temple-sentinel-burn run the same battlefield.

Walked against Core Rules 2026-07-16

Match a deck list against the whole catalogue