RIFTCOMBO

Combo · ENGINE

Rell, Magnetic — a free Equipment every attack, and the one that misses its own combat

7 cards · fury · verified

Pieces

Payoff

Repeatable removal

Deck

Run play

Prerequisites

Steps

  1. Move Rell into an occupied enemy battlefield. 464.2.c.1 makes you the Attacker and 464.2.c.3 gives her the designation; her trigger goes on the Chain.
  2. Resolve it: play a Long Sword ignoring its cost and attach it to Rell. 434.1.c appends its effect text to her; her Might is 4 + 2 = 6 for this combat's assignment (465.2.c). CORRECTED 2026-10-26 (#465, from the run play docs/plays/2026-10-24-rell-takes-one-free-equipment-the-bow-fires-only-on-defence-and-decree-of-focus-kills-her-for-one-rune.md): the +2 is the Long Sword's Might Bonus, 434.1.d: 'The Top-Most Card has its Might modulated by the Might Bonus of all cards Attached to it.' 434.1.c appends EFFECT text, and the Long Sword has none. The gear resolves to your base first (337.1.b, 337.2, 359.2.d), and both its [Quick-Draw] attach and her 'Attach it to me' then put it on her; the second does nothing (434.1.h). The opponent holds Priority before either resolves (337.4: 'If, after finalizing the Chain Item, there are no more items on the chain to be Finalized, the controller of the next item on the chain gains Priority. Move to step 2: Execute.'), which is the window for the answers in the ADDED notable.
  3. Next combat, take a Recurve Bow instead. It attaches too late to fire this time (383.2.a.1), but from the following combat onward it deals 2 to an enemy unit here whenever Rell attacks OR defends. CORRECTED 2026-10-26 (#465, from the run play docs/plays/2026-10-24-rell-takes-one-free-equipment-the-bow-fires-only-on-defence-and-decree-of-focus-kills-her-for-one-rune.md): in the walk the "next combat" never came. After her T3 conquest she stood at that battlefield, and 144.4.b reads 'Units may move from a Battlefield to their Base.' while 144.4.a reads 'Units may move from their Base to a Battlefield.', so her next attack is a turn to walk home and a turn to walk out, and only if they still hold a battlefield with a unit on it. The Bow's only combat before she died was one she DEFENDED, where its Defend half fired, 383.4.f: 'Defend Triggers are Triggered Abilities that trigger when a Unit or Player gains the Defender designation for the first time during a combat.' ORDER: taking the Bow FIRST leaves the Long Sword in hand, and it has [Reaction] (819.1.b; 819.1.c: 'Quick-Draw allows cards to be played and Attached using Reaction timing.'), so it can be paid for (E2 + 1 Fury Power) on their turn, in the combat where they attack her. The Bow left in hand has no [Reaction] and can only be bought on your own turn. The price of Bow-first is the attack: at Might 4 she dies to OGN-046 En Garde, UNL-031 Combat Experience and UNL-046 Friendship as well as VEN-040 Decree of Focus, each one rune, where at 6, of the one-rune Might buffs from hand, only Decree kills her (Combat Experience only at [Level 6], +3). The hidden one-rune answers in the ADDED notable kill her at 6 too.
  4. Repeat every attack. Rell's [Tank] means she is assigned combat damage first, which is what keeps the growing pile of Equipment on the board she wants it on. CORRECTED 2026-10-26 (#465, from the run play docs/plays/2026-10-24-rell-takes-one-free-equipment-the-bow-fires-only-on-defence-and-decree-of-focus-kills-her-for-one-rune.md): [Tank] keeps nothing anywhere. It makes her the first lethal assignment, 815.1.b: 'It is functionally short for "I must be assigned lethal damage before any other unit with the same controller as me that does not have [Tank] during the Combat Damage step."' When she dies, every Equipment on her detaches where she was and is recalled to your base: 719.5: 'When a Top-Most Card changes zones from a board zone to a non-board zone, all Attached cards Detach from it, remaining in their current zones.' 435.4.b puts it at 'the last location the Top-Most Card was at before changing from a board zone to a non-board zone', and 323.7 recalls 'all Unattached non-Unit Gear and non-Unit Runes at Battlefields'. The pile survives her death in your base; [Tank] is what gets her killed first.

How it ends

engine only — one free Equipment per attack out of a hand of at most six, so about six free attaches a game plus 2 damage per combat once a Bow has landed. Nothing here scores. CORRECTED 2026-10-26 (#465, from the run play docs/plays/2026-10-24-rell-takes-one-free-equipment-the-bow-fires-only-on-defence-and-decree-of-focus-kills-her-for-one-rune.md): in the walk it was ONE free attach in four turns, not about six a game. The limit is how often she starts a turn ready in base while they hold a battlefield with a unit on it (144.4.a, 144.4.b), not the six Equipment in hand.

Sources

Published elsewhere

Walked here, in this project

How this entry was audited

REFUTE = a refutation pass, with its date and verdict · WOUNDED = the pass found a flaw and the entry was rewritten · BUDGETED = the pass checked the recycle-and-draw ledger · lens = the hunt that proposed it.

HAND-WALKED 2026-09-06 (docs/phase0/walks/2026-09-06-orphan-synergy-rules.md §9), issue #153, from the orphan rule rell-magnetic-free-equip-attach. Card text verbatim from data/corpus_flat.txt. Citations opened: 103.1.b.3, 103.2.b, 206, 383.2.a.1, 383.4.e, 434.1.c, 461, 464.2.c.1, 464.2.c.3, 465.2.c, 466.1.a.2, 807.1.d, 818.1. The rule's own note points at 476.1 and the Svellsongur family as the best target; the walk did NOT take that route, because SFD-059 Svellsongur costs E3 and Rell's ceiling is a printed Energy cost of 2 (206) — the composition finding of #45 is out of her reach entirely. Trap check: the attack is against a real garrison; no [Repeat]; no [Temporary] except the Spinning Axe, which is deliberately not used here because it is Fury/Chaos and would narrow the identity for no gain; no token; the attach is not a play of the CARD by [Equip] (818.1) but a genuine Play by Rell's effect, which is exactly why the distinction is stated; no recall of Rell is claimed beyond 466.1.a.2's own; 167 is not touched. Depends on no unruled reading. REVISED 2026-10-26 (#465, from the run play docs/plays/2026-10-24-rell-takes-one-free-equipment-the-bow-fires-only-on-defence-and-decree-of-focus-kills-her-for-one-rune.md): its Leads applied as dated notes on steps 2, 3 and 4, terminatesIn and both Equipment notes, plus two ADDED notables: the answers, and 358.4 settled for a play her trigger instructs (419.3.a, 419.3.b, 410.2.a, 410.2.b, 312.1.b.1, 135.2.b.3, 310.1.a, and the 358.3.a worked example). The citation list above names 434.1.c for the Long Sword's +2; that is 434.1.d, corrected on step 2. Re-checked against data/corpus_flat.txt and the 2026-07-16 Core Rules (144.4.a, 144.4.b, 383.4.a.2, 383.4.f, 388.1, 337.1.b, 337.2, 337.4, 340.1, 359.2.d, 434.1.d, 434.1.h, 435.4.b, 323.7, 719.5, 815.1.b, 818.1.b, 819.1.b, 819.1.c, 356.1.b.1, 466.1.a.2, 466.5.b, 811.1.b). Each correction narrows a claim (the rate, the order, what [Tank] does); none removes what the entry catalogues (the free play and the timing split between a Might Bonus and an attack-or-defend trigger), so it stays verified. No unruled reading.

Walked against Core Rules 2026-07-16

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