RIFTCOMBO

Combo · ENGINE

359.3.e.9.a: moving your other bodies away does NOT shrink a trigger's target count, but killing them does - which is the difference between Repulse fizzling and countering

6 cards · body + chaos · verified

Pieces

Payoff

Repeatable removal

Deck

Run play

Prerequisites

Bodies no card supplies

The opponent finalizes a trigger or spell that chooses three of your units - Volibear, Furious's attack trigger is Riot's case

Steps

  1. Hold UNL-106 Repulse and two UNL-142 Heedless Resurrection, all [Reaction], with 5 Energy and 3 Power banked on the opponent's turn (415.3.a readies runes only at your own Awakening).
  2. The opponent finalizes a trigger or spell that chooses three of your units - Volibear, Furious's attack trigger is Riot's case.
  3. Play the first Heedless Resurrection: its additional cost kills one of the three chosen units, sending it to the trash - a NON-BOARD zone. Its effect returns a unit from your trash costing no more than the killed one (206 reads printed costs).
  4. Play the second Heedless Resurrection the same way on a second chosen unit. Let both resolve.
  5. 359.3.e.9.a now counts the finalized item's friendly targets: the two killed bodies are in a non-board zone and are NOT counted; only the survivor is.
  6. Play UNL-106 Repulse (1 Energy + 1 Power) choosing the survivor. The enemy item now 'chooses it and no other friendly unit', so Repulse counters it.
  7. Never use a MOVE for this: 359.3.e.9.a keeps a moved body in the count, so Flash leaves Repulse illegal - and 359.3.e.8 means killing two of three does not blank the trigger on its own.

Per iteration

one multi-target enemy trigger countered and two units reanimated, for 5 Energy and 3 Power at Reaction speed

How it ends

engine only - nothing here scores. Three copies of each (103.2.b), and each Heedless Resurrection costs a body on the board to remove one from the count

Sources

Published elsewhere

Walked here, in this project

How this entry was audited

REFUTE = a refutation pass, with its date and verdict · WOUNDED = the pass found a flaw and the entry was rewritten · BUDGETED = the pass checked the recycle-and-draw ledger · lens = the hunt that proposed it.

HAND-WALKED 2026-09-07 (issue #187, sub-rule lane 100-499; from the filtered probe). 359.3.e.6, .e.7, .e.8, .e.9 and .e.9.a are cited by no entry and no synergy rule in this project, and 359.3.e.9.a's worked example names four pool cards together - OGN-041 Volibear, Furious, OGS-011 Flash, UNL-106 Repulse and UNL-142 Heedless Resurrection. Card text verbatim from data/corpus_flat.txt. Citations opened: 103.1.b.2, 103.2.b, 103.2.d.2, 185.3.a.1, 206, 359.3.e.7, 359.3.e.8, 359.3.e.9, 359.3.e.9.a, 415.3.a, 813.1.c.1. Distinct from jae-medarda-repulse-counter-that-pays-for-itself and from the three existing Heedless Resurrection entries, none of which cites 359.3.e.9.a. Trap check: 359.3.e.8 means killing some targets does not blank the instruction, so the counter is still required; the kills must resolve before Repulse is finalized; 206 prices the reanimation on printed costs and a token is worth 0 (185.3.a.1); no unruled reading.

Walked against Core Rules 2026-07-16

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