RIFTCOMBO

Combo · ENGINE

Solari Shrine × Leona, Determined — the attack that stuns is the attack that kills

2 cards · calm + order · verified

Pieces

Payoff

Repeatable card advantage

Deck

Prerequisites

Steps

  1. Play Solari Shrine (3 Energy) and Leona, Determined (4 Energy + 1 Order Power).
  2. Move Leona to an occupied enemy battlefield. She gains the Attacker designation (464.2.c.1, 464.2.c.3) — an empty one gives none (807.1.d, 461).
  3. Her attack trigger stuns an enemy unit there (383.4.e). 423.1.b removes that unit's Might from the combat damage step.
  4. Combat damage resolves. Assign lethal to the stunned defender (465.2.c.3 forces it in full onto one unit at a time): it dies, which is a kill under 428.1.
  5. The Shrine's trigger fires: exhaust it to draw 1. It readies at your next Awaken (315.1.b) and Leona attacks again.

Per iteration

+1 card per combat in which a stunned defender dies, at no Energy and no Power

How it ends

engine — a free draw a turn off an attack you were making anyway

Sources

Walked here, in this project

How this entry was audited

REFUTE = a refutation pass, with its date and verdict · WOUNDED = the pass found a flaw and the entry was rewritten · BUDGETED = the pass checked the recycle-and-draw ledger · lens = the hunt that proposed it.

Card text verbatim from data/corpus_flat.txt; 315.1.b, 383.4.e, 423.1.a.1, 423.1.a.2, 423.1.b, 423.1.c, 428.1, 461, 464.2.c.1, 464.2.c.3, 465.2.c.3, 807.1.d and 814.1.c opened in the Core Rules file. Both cards checked against data/legality.json: legal in both formats. No unruled reading. Leona, Determined was chosen over the spell stuns in the list (OGN-050 Rune Prison, SFD-040 Thwonk!, UNL-134 Existential Dread) because the Shrine needs a KILL as well as a stun, and she is the only partner that supplies the stun for free on the same attack that supplies the damage.

Walked against Core Rules 2026-07-16

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