RIFTCOMBO

Combo · ENGINE

The same token engine buying the opposite thing: one static point of Might is the whole difference between a swarm and a sweep

5 cards · mind + chaos · verified

Pieces

Payoff

Repeatable bodies

Deck

Run play

Prerequisites

Steps

  1. Play Soul Shepherd (E5) at any point; her grant is a static that reads tokens as they enter, so she may come before or after them.
  2. Play Illaoi, Prophet of the Great Kraken (E6). Her play trigger mints a Tentacle, which enters as a 2-Might body under the Shepherd's static.
  3. Play Up from the Deep (E3): two more 2-Might Tentacles.
  4. They enter exhausted (143.4) and are readied in your next Awakening (315.1.b) — they wait at your base through the opponent's turn, which is when a sweeper comes.
  5. OGN-133 Flurry of Blades and every other 1-damage effect now does nothing to them (143.2.a).
  6. Later, replay Up from the Deep from your trash for its [Flow] cost of 3 Energy (829.1.b; banished afterwards by 829.1.b.1) for two more, and take another Tentacle every time Illaoi scores (469, capped by 470 and 485.4).

Per iteration

every Tentacle a 2-Might body instead of a 1, which puts the whole swarm outside the range of the pool's cheapest sweeper, plus 2 of summed Might apiece in a combat

How it ends

engine only — the static is a flat +1 and nothing here scales it; twelve Tentacles a game from three [Flow] copies plus one per Illaoi score

Sources

Published elsewhere

Walked here, in this project

How this entry was audited

REFUTE = a refutation pass, with its date and verdict · WOUNDED = the pass found a flaw and the entry was rewritten · BUDGETED = the pass checked the recycle-and-draw ledger · lens = the hunt that proposed it.

HAND-WALKED 2026-09-07 (issue #170), from the proven rule soul-shepherd-token-buff (50 partners, 49 uncovered, two entries). Written as the deliberate twin of magma-wurm-illaoi-ready-tentacles: the same token engine (VEN-109 + VEN-100, both in zero entries before this walk) under the two opposite anchors, one buying the walk and one buying survival, and 103.1.b makes them mutually exclusive because Soul Shepherd is Mind and Magma Wurm is Fury. Both entries cross-reference each other. The measurement that justifies the +1 is named rather than asserted: OGN-133 Flurry of Blades, 1 Energy, 'Deal 1 to all units at battlefields', against 143.2.a's 'nonzero damage … equalling or exceeding its Might'. Legend list computed from cards.json (mind + chaos over the 94 legend base codes), not typed. Card text verbatim from data/corpus_flat.txt. Citations opened and read: 103.1.b, 103.2.d.2, 143.2.a, 143.4, 185.1, 185.2.b, 186.1, 315.1.b, 465.2.c, 469, 470, 485.4, 702.3, 702.3.a, 703, 829.1.b, 829.1.b.1. Ban check: UNL-077, VEN-109 and VEN-100 carry no [BANNED marker. Arithmetic against its own declared quantities: five Tentacles at 2 Might plus Illaoi at 4 + 5 = 19 summed, against 14 without the Shepherd. Trap check: the grant is a continuous modifier and not a 702 buff, so it cannot be spent and does not collide; tokens never reach the trash (185, 186.1); the swarm still cannot move the turn it lands, which is the price of this half of the fork; no [Temporary], no [Repeat]. Depends on no unruled reading.

Walked against Core Rules 2026-07-16

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