RIFTCOMBO

Combo · ENGINE

Soul Shepherd over the Sprite Queen — a wall that is priced in damage and rebuilds itself

2 cards · mind · verified

Pieces

Payoff

Repeatable [Temporary] bodies

Deck

Prerequisites

Steps

  1. Play Soul Shepherd (E5). Every token unit you control is at +1 Might from that moment (703 is not involved — this is a continuous modifier, not a 702 buff counter, so 702.3's one-per-unit cap never applies).
  2. Play Sprite Queen (E7 + 1 Power). Her play trigger mints a ready 3 Might [Temporary] Sprite at your base, which the Shepherd makes 4.
  3. Walk the Sprite to a battlefield the same turn if you want the body there: it entered ready, so 144.2's exhaust is payable.
  4. At the start of your next Beginning Phase, 816.1.b kills the Sprite before scoring, and the Queen's second trigger mints the next one in the same step.
  5. Repeat every turn. An attacker facing three 4 Might Sprites has to assign 12, in full and one body at a time (465.2.c.3), before anything else at that battlefield takes a point of damage.

How it ends

engine only — one 4 Might ready [Temporary] body a turn and a defensive bill of 4 per Sprite instead of 3. Nothing here scores.

Sources

Published elsewhere

Walked here, in this project

How this entry was audited

REFUTE = a refutation pass, with its date and verdict · WOUNDED = the pass found a flaw and the entry was rewritten · BUDGETED = the pass checked the recycle-and-draw ledger · lens = the hunt that proposed it.

HAND-WALKED 2026-09-06 (docs/phase0/walks/2026-09-06-orphan-synergy-rules.md §17), issue #153, from the orphan rule soul-shepherd-token-buff. Card text verbatim from data/corpus_flat.txt. Citations opened: 103.1.b.3, 143.2.a, 144.2, 185, 186.1, 465.2.c.3, 702.3, 703, 816.1.b. The one uniqueness claim in this entry was swept over all 935 BASE codes, not grep rows, per the correction in walk document §11a: exactly one base code prints a static +Might on token units. Trap check: no attack of your own; no [Repeat]; the [Temporary] death is stated as a scheduled loss rather than hidden; 185 / 186.1 are applied to the tokens explicitly; no recall; nothing added in Awaken, so 167 does not bite; the Shepherd's +1 is a continuous modifier and NOT a 702 buff, so it never collides with 702.3 (the same distinction #102 drew for Lee Sin, Centered). Depends on no unruled reading.

Walked against Core Rules 2026-07-16

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