RIFTCOMBO

Combo · ENGINE

Apprentice Smith × three Svellsongur — eight reveals a move, and reveals never Burn Out

4 cards · calm · verified

Pieces

Payoff

Repeatable card advantage

Deck

Prerequisites

Steps

  1. Play Apprentice Smith (2 Energy) and attach Svellsongur A, B and C to it in that order: 2, then 4, then 8 instances of 'When I move, reveal the top card of your Main Deck. If it's a gear, draw it. Otherwise, recycle it.'
  2. Main Phase: standard-move the Smith between its base and a battlefield you control (144.1.a, 144.2, 144.4.a).
  3. Eight instances resolve one at a time. Each reveals the top card: gear is drawn, anything else is recycled to the bottom of the Main Deck (416.1.a). 431.1.c means none of this can Burn you Out even with the deck nearly empty.
  4. If the shell carries a mover, move the Smith back the same turn for eight more reveals.
  5. Repeat every turn — the Smith readies at Awaken (315.1.b).

Per iteration

8 reveals per move, every gear among them drawn, with no Burn Out risk at any deck size

How it ends

engine — it draws every gear in the deck within a few turns and scores nothing

Sources

Walked here, in this project

How this entry was audited

REFUTE = a refutation pass, with its date and verdict · WOUNDED = the pass found a flaw and the entry was rewritten · BUDGETED = the pass checked the recycle-and-draw ledger · lens = the hunt that proposed it.

AUTHORED 2026-09-06 from issue #160. SFD-041 was an uncatalogued partner of svellsongur-copy. Card text verbatim from data/corpus_flat.txt; 137.3, 137.3.a, 144.1.a, 144.2, 144.4, 144.4.a, 315.1.b, 416.1.a, 416.5, 420.3.a, 431.1.a, 431.1.c, 434.1.c, 476.1, 477.2.c, 479.1, 480.3 and 194.1.d opened in the Core Rules file. Stands on R6 = A and R9; no new reading. Written specifically against #59's finding that draw is a liability inside a deck-empty shell: reveal-and-draw is the one family 431.1.c exempts, and this is the largest instance of it in the pool. Trap check: no attack; nothing is recycled as a COST (416.3 never comes up); no token; no [Temporary]; no [Repeat]; a Move is not a Recall (455); the [Equip] costs are counted.

Walked against Core Rules 2026-07-16

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