Combo · ENGINE
Kato the Arm × three Svellsongur — +24 Might on one body, or [Deflect] on eight
Pieces
- Kato the Arm ×1
SFD-112 · engine · body
[Deflect] (Opponents must pay 1 Power of any domain to choose me with a spell or ability.) When I move to a battlefield, give another friendly unit my keywords and +Might equal to my Might this turn.
- Svellsongur ×3
SFD-059 · engine · calm
[Equip] 1 Energy + 1 Calm Power (1 Energy + 1 Calm Power: Attach this to a unit you control.) As this is attached to a unit, copy that unit's text to this Equipment's effect text for as long as this is attached to it.
Payoff
Deck
- Legend domains must cover Calm and Body — OGN-257 Blind Monk, OGS-019 Wuju Bladesman, SFD-193 Grandmaster at Arms, UNL-191 Wuju Master.
Prerequisites
- TWO DIFFERENT PRODUCTS OUT OF THE SAME EIGHT INSTANCES, AND YOU PICK PER INSTANCE. 'Another friendly unit' is chosen separately each time, so all eight may be aimed at ONE body for +24 Might this turn, or spread across eight bodies for +3 and [Deflect] each. The choice is made on resolution, one instance at a time.
- KATO'S MIGHT IS READ AT EXECUTION AND SVELLSONGUR DOES NOT MOVE IT. 359.3.f.2 — 'Information referenced in an instruction in this way will be checked on execution of the instruction' — and Svellsongur is printed M+0 (137.3), so every instance grants exactly +3. Anything that raises Kato before the instances resolve raises all eight; a Might Bonus gear on him is worth eight times its value here, which is the one upgrade path this entry has.
- THE KEYWORD HALF IS THE PART THAT LASTS THE OPPONENT'S TURN. '+Might equal to my Might this turn' expires; [Deflect] granted to eight bodies is a tax on every removal spell they aim at any of them — 809.1.c makes an opponent pay 1 rainbow Power to choose a [Deflect] unit with a spell or ability, and 809.1.c.1 lets that Power be any domain. Eight taxed bodies is eight extra Power for a sweep.
- It gives 'my keywords', so what travels is exactly what Kato has: [Deflect]. Svellsongur's [Equip] is not a keyword he carries — 818.1 makes Equip an Activated Ability, not a passive keyword — so nothing else rides along.
- He must MOVE TO A BATTLEFIELD each turn to fire, which the Standard Move does for his own exhaust (144.2, base to battlefield under 144.4.a); a repeat needs him walked home by an effect mover, and 420.3.a puts the exhaust cost only on the Standard Move so an exhausted Kato can be moved by one.
- He is a 3-Might body with [Deflect] of his own, carrying three gears that add no Might; 137.3.a detaches all three and all eight instances the instant he dies. Cost, counted whole: Kato 4 Energy + 1 Body Power, each Svellsongur 3 Energy + 1 Calm Power to play PLUS 1 Energy + 1 Calm Power to [Equip]. 16 Energy, 1 Body Power and 6 Calm Power.
Bodies no card supplies
For each, choose another friendly unit: it gains [Deflect] and +3 Might this turn (359.3.f.2 reads Kato's Might on execution)
Steps
- Play Kato the Arm (4 Energy + 1 Body Power) and attach Svellsongur A, B and C to him in that order: 2, then 4, then 8 instances (434.1.c, 476.1, 477.2.c, 479.1, 480.3; R6 = A).
- Main Phase: standard-move him to a battlefield (144.1.a, 144.2, 144.4.a).
- The eight instances are placed together and resolve one at a time. For each, choose another friendly unit: it gains [Deflect] and +3 Might this turn (359.3.f.2 reads Kato's Might on execution).
- Aim them all at one body for a 3-Might unit at 27, or at eight different bodies to put [Deflect] on the whole garrison before the opponent's turn.
- Walk him home and repeat next turn; he readies at Awaken (315.1.b).
Per iteration
8 grants of [Deflect] and +3 Might per move, aimed one at a time
How it ends
engine — a Might spike or a garrison-wide removal tax; it scores nothing by itself
Sources
Walked here, in this project
- Walk of the unwalked partners of the 66 proven synergy rules, rule svellsongur-copy 2026-09-06 record
How this entry was audited
REFUTE = a refutation pass, with its date and verdict · WOUNDED = the pass found a flaw and the entry was rewritten · BUDGETED = the pass checked the recycle-and-draw ledger · lens = the hunt that proposed it.
AUTHORED 2026-09-06 from issue #160. SFD-112 was an uncatalogued partner of svellsongur-copy and of the three move rules. Card text verbatim from data/corpus_flat.txt; 137.3, 137.3.a, 144.1.a, 144.2, 144.4.a, 315.1.b, 359.3.f.2, 420.3.a, 434.1.c, 476.1, 477.2.c, 479.1, 480.3, 809.1.c, 809.1.c.1 and 818.1 opened in the Core Rules file. Stands on R6 = A and R9; no new reading. The '+Might this turn' is a continuous modifier, not a 702 buff, so 702.3 never caps it and eight instances on one body really do stack — the same distinction CLAUDE.md draws for Lee Sin, Centered and Soul Shepherd.
Walked against Core Rules 2026-07-16