RIFTCOMBO

Combo · ENGINE

Rumble, Scrapper × three Svellsongur — eight Mechs a Hold, at eleven Might each

4 cards · mind + calm · verified

Pieces

Payoff

Repeatable bodies

Deck

Prerequisites

Steps

  1. Play Rumble, Scrapper (5 Energy + 1 Mind Power) to a battlefield and establish Control of it.
  2. Attach Svellsongur A, B and C to him in that order. 136.2.c appends each copied text to his Rules Text, 136.2.d makes the copied 'I' and 'me' mean Rumble, and 434.1.c gives him ALL the Effect Text of ALL three; 477.2.c places the appends in Layer 2, 479.1 finds no dependency, 480.3 orders them by Timestamp. Two instances, then four, then eight.
  3. Every friendly Mech is now at +8 Might from the eight statics, Rumble included (12).
  4. Survive to your Beginning Phase. Scoring Step (315.2.b.2): you Hold, scoring the ordinary 1 point (471.1, capped by 470).
  5. The hold trigger fires eight times: eight 3-Might Mech unit tokens to your base, each standing at 11 Might.
  6. They ready at your next Awaken (315.1.b) and walk wherever you need them as one action (144.3). Repeat every Hold.

Per iteration

+8 Mech unit tokens at 11 Might per Hold

How it ends

engine — an unbounded army of 11-Might bodies; it scores nothing beyond the ordinary Hold point

Sources

Walked here, in this project

How this entry was audited

REFUTE = a refutation pass, with its date and verdict · WOUNDED = the pass found a flaw and the entry was rewritten · BUDGETED = the pass checked the recycle-and-draw ledger · lens = the hunt that proposed it.

AUTHORED 2026-09-06 from issue #160. SFD-089 was an uncatalogued partner of svellsongur-copy. Card text verbatim from data/corpus_flat.txt; 136.2.c, 136.2.d, 143.4, 144.2, 144.3, 144.3.a, 187.4, 315.1.b, 315.2.b.2, 434.1.c, 476.1, 477.2.c, 479.1, 480.3, 702.3, 137.3.a and 103.1.b.1 opened in the Core Rules file. Stands on R6 = A (ruled 2026-09-04); no new reading. The point the walk had to check and that no previous Svellsongur entry raised: the copy carries a STATIC as well as a trigger, and 476.1 makes eight statics eight applications rather than one. Trap check: a Hold needs no Attacker designation (807.1.d / 383.4.e / 461); no token recycled (185 / 416.1) and none asked to reach the trash (186.1); no [Temporary]; no [Repeat]; nothing added in Awaken so 167 does not bite; the [Equip] costs are counted.

Walked against Core Rules 2026-07-16

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