RIFTCOMBO

Combo · ALT WIN

Trevor Snoozebottom × three Svellsongur under LeBlanc — eight permanent Sprites on the first Hold

6 cards · calm + mind · verified

Pieces

Payoff

Win the game

Deck

Prerequisites

Steps

  1. Control The Grand Plaza (190.1 → 190.3.a.1 → 344.2 → 348.2.a → 348.2.a.1).
  2. Play LeBlanc, Everywhere at Once (4 Energy) and Trevor Snoozebottom (3 Energy) to the Plaza. 355.2.a makes a battlefield you control a default play location, so neither needs [Ambush].
  3. Attach Svellsongur A, B and C to Trevor in that order: 2, then 4, then 8 instances of his text. He is now Shield 8 (814.2) and carries eight copies of his hold trigger.
  4. First Beginning Phase: 315.2.b.2 Holds the Plaza. The Plaza's condition finds 2 units and does not fire. Trevor's hold effect runs eight times: eight ready 3-Might Sprites, here. Ten units on the Plaza, and none of them dies, because LeBlanc's clause plus R10 = A stops 816.1.b from triggering at her battlefield.
  5. Survive the opponent's turn with seven of the ten still standing — Trevor defends at 11, LeBlanc is [Backline], and the eight Sprites are 3 Might each. CORRECTED 2026-10-27 (#503): Trevor's 11 does not protect the count. With no [Tank], the attacker skips Trevor and kills four 3-Might Sprites, 12 damage (142.4.b, 465.2.c.3), leaving six units.
  6. Second Beginning Phase: you Hold with 10 units here, the Trigger Condition is met (383.2.a.1) and rule 195 wins the game.

How it ends

win the game on the second Hold after setup, for 19 Energy and 6 Calm Power

Sources

Walked here, in this project

How this entry was audited

REFUTE = a refutation pass, with its date and verdict · WOUNDED = the pass found a flaw and the entry was rewritten · BUDGETED = the pass checked the recycle-and-draw ledger · lens = the hunt that proposed it.

AUTHORED 2026-09-06 from issue #160. UNL-048 Trevor Snoozebottom was an uncatalogued partner of svellsongur-copy; it is catalogued with LeBlanc and Bashful Bloom, never with the copier. Card text verbatim from data/corpus_flat.txt; 355.2.a, 383.2.a.1, 383.2.c, 434.1.c, 476.1, 477.2.c, 479.1, 480.3, 485.4.a, 195, 814.1.b.3, 814.2 and 816.1.b opened in the Core Rules file. Stands on R6 = A and R10 = A, both ruled 2026-09-04; no new reading. Deliberately a separate row from leblanc-bashful-bloom-trevor-plaza rather than a rewrite of it: that line has Bashful Bloom as the LEGEND and reaches seven on the third Hold with 1-per-Hold Sprites; this one leaves the legend slot open across four Calm/Mind legends, pays 6 Calm Power it does not, and wins a Hold sooner. Trap check: a Hold needs no Attacker designation (807.1.d / 383.4.e / 461); no token recycled (185 / 416.1); [Temporary] is used FORWARDS — the point is that the kill never fires; no [Repeat]; nothing added in Awaken so 167 does not bite; the [Equip] costs are counted.

Walked against Core Rules 2026-07-16

Match a deck list against the whole catalogue