RIFTCOMBO

Combo · ENGINE

740.3.a defines the tie, and Symbol of the Solari turns a failed attack into a mass evacuation — Xin Zhao walks back in ready because your own bodies came home

4 cards · order · verified

Pieces

Payoff

Repeatable Conquers

Deck

Prerequisites

Steps

  1. Play Symbol of the Solari (E1). It has no [Equip] and attaches to nothing; it simply sits on your board and changes how your failed attacks end.
  2. Attack a garrisoned battlefield with two or more units. 190.3.a.1 applies Contested, 323.9 stages the Combat, 464.2.c.3 designates your attackers.
  3. Let the damage step resolve (465). Both sides still have units at the battlefield, which is 740.3.a's tie: 'units controlled by different players located at a battlefield where combat is taking place during the step 3d of the combat cleanup'.
  4. Step 3d would normally recall only your attackers (466.1.a.2). The Symbol replaces that with a recall of ALL units, so the enemy garrison goes to their base as well (455).
  5. The battlefield is now unoccupied. At the next Cleanup 323.6 takes their Control away, and 170.11.c's 'open' is satisfied on both halves.
  6. Still in your Main Phase, play Xin Zhao, Vigilant (E3 + 1 Order Power) to your base. Your recalled attackers are standing there, so 'two or more other units in your base' is true and he enters ready (143.4.a).
  7. Standard-Move him to the empty battlefield (144.4.a, paying 144.2's exhaust). 190.3.a.1 applies Contested, 344.2 opens a Showdown at the next Cleanup with no Combat, and 348.2.a.1 makes establishing Control a Conquer.

Per iteration

one enemy garrison of any size sent home and one Conquer, for E1 once plus E3 + 1 Order Power per repetition

How it ends

engine only — one evacuation per failed attack and one Conquer per Xin Zhao (three copies, 103.2.b); 470 caps the point at one per battlefield per turn and nothing here is unbounded

Sources

Published elsewhere

Walked here, in this project

How this entry was audited

REFUTE = a refutation pass, with its date and verdict · WOUNDED = the pass found a flaw and the entry was rewritten · BUDGETED = the pass checked the recycle-and-draw ledger · lens = the hunt that proposed it.

HAND-WALKED 2026-09-07, issue #180 — the first entry to use OGN-227 or SFD-176. Card text verbatim from data/corpus_flat.txt. 'Tie' looked like an undefined printed term of the kind this project files R-numbers for; it is defined at 740.3.a, in the glossary section the catalogue already cites for 'alone' (740.2.a) and 'one on one' (740.2.b) but had never cited for this, and the definition names step 3d of the combat cleanup — the exact step 466.1.a.2 inserts and this card replaces. No reading was needed and none is filed. Trap check: 458 / 458.1 are cited so the recalled attackers are known to come home exhausted, which is why a second body is a use[] row and not a suggestion (the #165 discipline); the second leg is stated as 344.2 and explicitly not as an attack; 170.11.c is checked on BOTH halves, which the project's R31 retirement requires; 455 is cited so the recall is not mistaken for a move or a bounce to hand.

Walked against Core Rules 2026-07-16

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