Combo · ENGINE
820.1.c.2 — a spell that already has [Repeat] and is granted a second instance executes THREE times
Pieces
- Syndra, Transcendent ×1
UNL-146 · engine · chaos
While I'm in a showdown, your spells have [Repeat] 2 Energy + 1 Chaos Power. (You may pay the additional cost to repeat the spell's effect.)
- Existential Dread ×1
UNL-134 · payoff · chaos
[Action] (Play on your turn or in showdowns.) [Repeat] 2 Energy (You may pay the additional cost to repeat this spell's effect.) [Stun] an attacking enemy unit. If it's already stunned, return it to its owner's hand instead. (A stunned unit doesn't deal combat damage this turn.)
Payoff
Deck
- Any legend with Chaos among its two domains (103.1.b.3) — 16 names: Loose Cannon (OGN-251), Unforgiven (OGN-259), Swift Scout (OGN-263), Bounty Hunter (OGN-267), Dark Child - Starter (OGS-017), Glorious Executioner (SFD-185), Blade Dancer (SFD-195), Prodigal Explorer (SFD-199), Battle Mistress (SFD-203), Bloodharbor Ripper (UNL-185), Gloomist (UNL-193), Scorn of the Moon (UNL-197), Voidreaver (UNL-201), Master of Shadows (VEN-143), Soul's Reflection (VEN-151), Heart of the Tempest (VEN-155).
- Syndra standing at the battlefield where the Showdown is happening — the entry takes the narrow reading of 'in a showdown', see the second notable.
- 5 Energy and 2 Chaos Power available in that window; on the opponent's turn that means runes held ready (167, 415.3.a) or a Seal.
Prerequisites
- TWO INSTANCES OF [Repeat] ARE THREE EXECUTIONS, AND THE RULE SAYS SO IN TWO LINES. 820.1.b gives 'a second time' per instance; 820.1.c.2: 'If a spell or ability has more than one instance of Repeat, each Cost may be paid or not paid individually'; 820.1.c.3: 'Each Repeat Cost can be paid only a single time.' So a spell that PRINTS [Repeat] and is GRANTED a second one by Syndra runs its effect three times — once for the base cost and once for each Repeat cost paid. This is the one card in the pool that grants [Repeat], so it is the only way to reach three, and the project's standing line that '[Repeat] gives EXACTLY one extra execution' (820.1.b) is per INSTANCE, not per spell.
- THE ENTRY TAKES THE NARROW READING OF 'IN A SHOWDOWN' AND DOES NOT NEED THE WIDE ONE. 740.2 defines when a unit is 'alone', 'one on one' and 'in combat' (740.2.c: 'occupying a battlefield where combat is ongoing and has a combat designation') and says nothing about a unit being 'in a showdown'; 343.1 defines a Showdown STATE for the turn, not for a unit. The entry therefore assumes the demanding reading — Syndra is at the battlefield where the Showdown is in progress — because that is the one that costs the most to satisfy. A wider reading (any Showdown State, wherever she stands) only adds windows and never removes one, so no reading needs to be filed for the line to stand.
- THE THREE EXECUTIONS ARE NOT INTERCHANGEABLE, AND THE CARD IS WRITTEN FOR IT. 820.2.a: 'Choices made for the additional execution do not have to be the same as the choices made' for the first — a permission, not a requirement. So: execution one stuns attacker A; execution two chooses A again, finds it stunned (423.1.a.1: 'A Stunned Unit can not be Stunned again') and takes the printed branch, returning it to hand; execution three stuns attacker B. One card, one attacker removed outright and a second muted for the combat (423.1.b).
- PRICED WHOLE, AND IT IS NOT CHEAP. 1 Energy + 1 Chaos Power for the spell, 2 Energy for its own [Repeat], 2 Energy + 1 Chaos Power for Syndra's — 5 Energy and 2 Chaos Power, inside the opponent's Combat Showdown, on top of a 6 Energy + 1 Chaos Power body that has to be standing there. 806.1.b is the permission for the spell ([Action] reaches Showdowns on either turn); the Energy is the constraint, and `OGN-204 Seal of Discord` is the natural way to pay the Power half.
- Syndra's grant is a static that applies to EVERY spell you play in that window, so the entry generalises: `SFD-136 Hard Bargain` (Chaos, [Reaction], its own [Repeat] :rb_energy_2:, 'Counter a spell unless its controller pays :rb_energy_2:') becomes a three-execution counter that taxes six. That is a synergy-rule shape — one anchor, every printed-[Repeat] spell as partners — rather than a second entry.
- The companion entry on the other trigger card is eclipse-herald-existential-dread-repeat-bounce, which uses the SAME spell with only its printed [Repeat]: two executions, one stun and one bounce. This one adds the third execution and a second victim.
Steps
- Play Syndra, Transcendent (6 Energy + 1 Chaos Power) at a battlefield you expect to be attacked.
- The opponent attacks it; a Combat Showdown opens and their units gain the Attacker designation (464.2.c.3).
- Play Existential Dread for 1 Energy + 1 Chaos Power (806.1.b). Pay its printed [Repeat] cost of 2 Energy AND Syndra's granted [Repeat] cost of 2 Energy + 1 Chaos Power — 820.1.c.2 lets each be paid individually.
- Execution one: stun an attacking enemy unit.
- Execution two: choose the same unit (820.2.a). It is already stunned (423.1.a.1), so the printed alternative returns it to its owner's hand.
- Execution three: stun a second attacking enemy unit. 423.1.b keeps its Might out of the damage assignment.
Per iteration
-1 card, -5 Energy -2 Chaos Power, one attacking unit returned to hand and one silenced
How it ends
engine — one attacker bounced to hand and a second muted, from one card, for 5 Energy and 2 Chaos Power inside a Showdown; nothing here scores
Sources
Published elsewhere
- Riftbound Core Rules, Last Updated 2026-07-16 (data/Riftbound-Core-Rules-2026-07-16.txt) 2026-07-16
Walked here, in this project
- Hand walk 2026-09-07, issue #173 — the uncatalogued Fury / Body / Chaos cards 2026-09-07 record
How this entry was audited
REFUTE = a refutation pass, with its date and verdict · WOUNDED = the pass found a flaw and the entry was rewritten · BUDGETED = the pass checked the recycle-and-draw ledger · lens = the hunt that proposed it.
AUTHORED 2026-09-07, issue #173, from the uncatalogued Chaos population. UNL-146 Syndra, Transcendent was in ZERO entries; UNL-134 Existential Dread is used by eclipse-herald-existential-dread-repeat-bounce and the card SET here is new. Card text verbatim from data/corpus_flat.txt; 103.1.b.3, 167, 343.1, 415.3.a, 423.1.a.1, 423.1.b, 464.2.c.3, 740.2, 740.2.c, 806.1.b, 820.1.b, 820.1.c.2, 820.1.c.3, 820.2.a opened in the Core Rules file. Both cards legal in both formats; neither is Signature. NO READING IS FILED: 'in a showdown' is not defined for a unit anywhere in 740.2, so the entry assumes the most demanding reading (Syndra at the battlefield where the Showdown is in progress) and says so, on the principle that an entry standing on the narrow reading survives either ruling.
Walked against Core Rules 2026-07-16