RIFTCOMBO

Combo · ENGINE

Trevor Snoozebottom into the Altar — a card a turn out of a Sprite that dies on schedule

2 cards · calm + order · verified

Pieces

Payoff

Repeatable card advantageRepeatable [Temporary] bodies

Deck

Prerequisites

Steps

  1. Get Trevor to a battlefield you control and the Altar of Memories on the board. Setup is E3 + E2, paid once.
  2. Scoring Step (315.2.b.2): you Hold. Trevor's trigger plays a ready 3 Might Sprite with [Temporary] at that battlefield.
  3. The Sprite defends through the opponent's turn.
  4. Your Awaken (315.1.b) readies the Altar.
  5. Your Beginning Step (315.2.a): 816.1.b kills the Sprite before scoring. 'A friendly unit dies' fires — exhaust the Altar, draw 1, put a card from hand on the top or bottom of the Main Deck.
  6. The same turn's Scoring Step Holds again and mints the next Sprite. Repeat every turn at zero further cost.

How it ends

engine only — one card drawn and one card filtered onto the top or bottom of the deck every turn, for free after E5 of setup, plus a 3 Might defender that renews itself. Nothing here scores.

Sources

Published elsewhere

Walked here, in this project

How this entry was audited

REFUTE = a refutation pass, with its date and verdict · WOUNDED = the pass found a flaw and the entry was rewritten · BUDGETED = the pass checked the recycle-and-draw ledger · lens = the hunt that proposed it.

HAND-WALKED 2026-09-06 (docs/phase0/walks/2026-09-06-orphan-synergy-rules.md §4), issue #153, from the orphan rule shadow-watcher-temporary-death-window. Card text verbatim from data/corpus_flat.txt. Citations opened: 103.1.b.2, 185, 186.1, 315.1, 315.1.b, 315.2.a, 315.2.a.1, 315.2.b.2, 431.1.a, 469.2, 816.1.b, 816.1.c. Deliberately NOT written: Trevor beside UNL-174 Shard of Undoing, which would be a third copy of sprite-fountain-shard-undoing-beginning-removal and shard-undoing-deceiver-reflection-removal — those two already occupy the [Temporary]-death-forces-a-kill slot with two different feeds. Trap check: no attack; no [Repeat]; the token is never recycled or reanimated (185 / 186.1); no recall, so 455 and 808.1.d.1 do not bite — and note that the Sprite's death is the POINT here, so a heal/exhaust/recall shield on it would switch the engine off rather than protect it; 167 is not touched. Depends on no unruled reading.

Walked against Core Rules 2026-07-16

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