RIFTCOMBO

Combo · ENGINE

The end-of-turn Cleanup heals at 3c and expires at 3d, so a body pumped over twelve survives your own wipe AND survives losing the pump

2 cards · mind + calm · verified

Pieces

Payoff

Repeatable removal

Deck

Prerequisites

Steps

  1. Wait for a turn when the opponent's board is committed to battlefields and yours is not — or when you are willing to lose it.
  2. In your Main Phase, play Whiteflame Protector for 8 Energy + 2 Calm Power to a battlefield and aim its play trigger at ITSELF: +8 Might this turn, so it stands at 16.
  3. Play Unchecked Power for 7 Energy + 2 Mind Power. All your units are exhausted, then every unit at every battlefield takes 12.
  4. Everything at 12 Might or less dies (142.4.b). The Protector has 12 damage marked against Might 16 and survives; anything either player left at a base is untouched.
  5. At the end-of-turn Cleanup, 3b kills nothing of yours, 3c heals the 12 off (317.2.b), and only then does 3d expire the +8 (317.2.c). The Protector ends the turn a clean 8 Might body.
  6. Your next Awakening Phase readies everything (315.1.b) and you attack into an empty board.

Per iteration

every enemy unit at a battlefield of 12 Might or less killed, with one 8 Might body of yours left standing, for 15 Energy and 4 Power in a single turn

How it ends

engine only — one wipe per Unchecked Power, three copies by 103.2.b, and it costs you the turn's attack because it exhausts your whole board; nothing here scores

Sources

Published elsewhere

Walked here, in this project

How this entry was audited

REFUTE = a refutation pass, with its date and verdict · WOUNDED = the pass found a flaw and the entry was rewritten · BUDGETED = the pass checked the recycle-and-draw ledger · lens = the hunt that proposed it.

HAND-WALKED 2026-09-07 (issue #174, the Calm/Mind lane). OGN-123 Unchecked Power was in NO entry before this; OGN-082 Whiteflame Protector entered the catalogue earlier in this same walk (whiteflame-last-stand-zhonyas-double-might), where its Might is doubled rather than used to clear a self-inflicted wipe. Card text verbatim from data/corpus_flat.txt. Citations opened: 103.1.b.2, 103.1.b.3, 103.2.b, 103.2.d.2, 142.4.b, 143.2.a, 144.2, 155, 315.1.b, 317.2.b, 317.2.c, 355.2.a, 355.10.d, 464.2.c.3, 465.2.b, 465.2.c, 809.1.c. THE LOAD-BEARING SEQUENCE IS THE CLEANUP ORDER: 317.2.b's '3c. Heal all Units' runs BEFORE 317.2.c's '3d. All "this turn" effects expire simultaneously', which is the only reason a body pumped over the wipe does not die at the end of its own turn when the pump goes away — 142.4.b's worked example is exactly that failure mode. Ban check: neither card is banned or restricted. Trap check: the wipe is symmetric at battlefields and misses both bases (355.2.a); it exhausts your own board, so the attack is next turn; 155 keeps it out of a Showdown; it chooses nothing (355.10.d), so [Deflect] does not tax it and Not So Fast cannot counter it — only a general counter can; no unruled reading.

Walked against Core Rules 2026-07-16

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