RIFTCOMBO

Combo · ENGINE

Vi doubles for 2 Energy and a Power, and one doubling is the whole difference between 4 excess and 7

3 cards · fury + body · verified

Pieces

Payoff

Score arbitrary points

Deck

Prerequisites

Steps

  1. Vi and Tryndamere at your base, both ready (143.4 made them enter exhausted; 315.1.b readies them in the Awakening).
  2. Main Phase: pay 2 Energy + 1 Fury Power to double Vi. 3 becomes 6, and 709 makes that a 'becomes Mighty'. 477.3.b snapshots it, so a second doubling would read 6 and give +6.
  3. Standard-Move both into a battlefield the opponent garrisons (144.4.a, cost 144.2 / 420.3.a). 450 and 190.3.a.1 apply Contested.
  4. The Cleanup stages the Combat (323.9) and 323.13 opens it; 464.2.c.1 and 464.2.c.3 make both of them Attackers.
  5. Combat Damage Step: assign your summed 14 among their bodies, stopping at minimum lethal on each (465.2.c, 465.2.c.3, 465.2.c.4). Against a garrison summing 7 that leaves 7 excess.
  6. They assign 7 back and 465.2.c.3 makes them kill Vi rather than fail to kill Tryndamere. Tryndamere conquers, his clause sees 5 or more excess, and he scores 1 point on top of the Conquer's own (R2 = A, 471.1). CORRECTED 2026-10-26 (#464, the follow-up PR #463 listed for #457): 465.2.c.3 does not make them kill Vi. It forbids splitting damage before one unit has lethal in full, and the defender may put all 7 on Tryndamere, which kills nobody (465.2.c.4 caps a unit at its lethal and 7 is under 8). Either way Tryndamere is alive at the Conquer, which is what the point needs.

Per iteration

one doubling per 2 Energy + 1 Fury Power, compounding, and the 5-excess clause bought for that instead of for 28 Might in bodies

How it ends

engine only — the ladder is 'this turn' and the point is one per Conquer, capped by 470 at one Score per battlefield per turn

Sources

Published elsewhere

Walked here, in this project

How this entry was audited

REFUTE = a refutation pass, with its date and verdict · WOUNDED = the pass found a flaw and the entry was rewritten · BUDGETED = the pass checked the recycle-and-draw ledger · lens = the hunt that proposed it.

HAND-WALKED 2026-09-06 (docs/phase0/walks/2026-09-06-might-buff-lens.md), issue #97 candidate 4. REWRITTEN: THE ISSUE'S ARITHMETIC LEAVES ITS OWN PAYOFF OUT OF THE COMBAT. It computes 5 excess from Vi attacking alone, but Vi carries no excess payoff and 464.2.c.3 + 465.2.c put the payoff body's Might into the same sum, so Tryndamere alone already clears the threshold against a thin garrison and the doubling buys nothing there. The walk re-derived the ladder against a FAT garrison and found the tight number the issue does not have: against a garrison summing 7, one doubling is exactly the difference between 4 excess (no point) and 7 excess (a point), and 465.2.c.3 is why Tryndamere survives it either way. It also states the 'unless' tail of 465.2.c.4, which the catalogue cites in 18 places and had never quoted, and resolves it as a permission the attacker declines — R28 = A untouched. Domain corrected: mono-Fury without the Henge, Fury/Body with it. Card text verbatim from data/corpus_flat.txt. Citations opened and read: 103.1.b.1, 135.2.e.5, 143.4, 144.2, 144.4.a, 190.3.a.1, 315.1.b, 323.9, 323.13, 420.3.a, 429.2, 450, 464.2.c.1, 464.2.c.3, 465.2.c, 465.2.c.3, 465.2.c.4, 470, 471.1, 477.3.b, 477.3.c, 709, 809.1.c, 809.1.c.1. Ban check: UNL-030, OGN-034, SFD-117 and the four Fury/Body legends carry no [BANNED marker. Trap check: the attack is legitimate, with a garrison present when the Combat opens (461, 383.4.e, 807.1.d); all spending is Main Phase (167); no [Repeat]; no [Temporary]; no token; no recall. Stands on R28 = A and R2 = A, both ruled on issue #11; depends on no unruled reading. REVISED 2026-10-26 (#464, the follow-up PR #463 listed for #457): dated corrections on the 'both must survive' prerequisite, the ladder notable, the third-Power notable, refute (c) and step 6. Only Tryndamere has to survive, and only for the point (383.4.c.2.a, 365.1; 466.5 gives Control to whoever has units left). The defender chooses the deaths (465.2.c, 465.2.c.3) and kills Tryndamere from a garrison of 8, so the point needs G <= 6 with no doubling and G <= 7 with any number. The entry's own claim, one doubling is the difference at a garrison of 7, holds, and 7 is the largest garrison at which a doubling buys the point. Class stays ENGINE, status verified.

Walked against Core Rules 2026-07-16

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