RIFTCOMBO

Combo · CHAIN · 8 points

Three moves, three points: the legend walks Yasuo in, Ganking takes the second, Ride the Wind is the third move

3 cards · calm + chaos · verified

Pieces

Payoff

Score arbitrary points

Deck

Run play

Prerequisites

Steps

  1. Sit at 5 points holding one battlefield, with Yasuo ready in base and Ride the Wind in hand.
  2. Legend ability (2 Energy, exhaust): move Yasuo from his base to a battlefield. MOVE ONE. Conquer it - 6 points.
  3. Standard Move with [Ganking] (144.4.c.1) to the other battlefield, exhausting him. MOVE TWO. Conquer it - 7 points.
  4. Play Ride the Wind (2 Energy + 1 Power): move Yasuo back to base and ready him. MOVE THREE.
  5. 'The third time I move in a turn, you score 1 point' - 8 points, and 472 wins the game at the next Cleanup.

Per iteration

+3 points in one turn: two Conquers and one ability point

How it ends

wins the game from 5 points in a single turn, with no opponent turn in between

Sources

Published elsewhere

Walked here, in this project

How this entry was audited

REFUTE = a refutation pass, with its date and verdict · WOUNDED = the pass found a flaw and the entry was rewritten · BUDGETED = the pass checked the recycle-and-draw ledger · lens = the hunt that proposed it.

HAND-WALKED 2026-09-06 (docs/phase0/walks/2026-09-06-issue62-section3.md), issue #62 section 3. CLASS IS CHAIN AND IT WAS CHECKED AGAINST THE DEFINITION RATHER THAN ASSUMED: CHAIN is 'reaches 8 across several scoring events, without the opponent taking a turn in between', which is exactly this - two Conquers and an ability point, one turn, from five. It is not a BURST, since no single scoring event reaches 8. It is the fourth CHAIN in the catalogue and the first that does not use Time Warp or a double Conquer alone. Card text verbatim from data/corpus_flat.txt. Trap check: no attack designation is needed anywhere, so 383.4.e and 461 cannot bite; no [Repeat]; no [Temporary]; no token; Ride the Wind is a Move and not a Recall (446.1, 456); the Energy is all Main Phase, so 167 never applies. Depends on R2 (ruled A).

Walked against Core Rules 2026-07-16

Match a deck list against the whole catalogue