RIFTCOMBO

Combo · ENGINE

The Zero Drive is the pool's one route out of Banishment — it banishes every carrier that dies and replays them all at once, ignoring their costs

4 cards · mind · verified

Pieces

Payoff

Repeatable removal

Deck

Prerequisites

Steps

  1. Play The Zero Drive (3 Energy) and Riptide Rex (6 Energy + 2 Mind Power); the Rex's play trigger deals 6 to an enemy unit at a battlefield.
  2. Pay the Drive's [Equip] cost, 1 Energy + 1 Mind Power, and attach it to the Rex. The Rex is now Might 8 (718.4) and carries '[Deathknell] — Banish me'.
  3. Let the Rex die. 323.4 takes the Deathknell while the Drive is still attached, 323.5 sends the body to the trash, and the ability banishes it from there.
  4. 719.5 leaves the Drive on the board, unattached. Attach it to the next body for 1 Energy + 1 Mind Power and repeat for as many carriers as you want to bank.
  5. When you want them back, with the Drive unattached, pay 3 Energy + 1 Mind Power and banish it: every unit banished with it is played at once, ignoring its costs.
  6. Each returning Riptide Rex fires its play trigger again — 6 more damage per copy — and the Drive is spent. Three copies (103.2.b) is three cycles.

Per iteration

every carrier that died comes back at once for 3 Energy + 1 Mind Power, with its play trigger re-firing

How it ends

engine only — one cash-out per Zero Drive, three copies by 103.2.b, and each cycle costs a turn of bodies dying first; nothing here scores

Sources

Published elsewhere

Walked here, in this project

How this entry was audited

REFUTE = a refutation pass, with its date and verdict · WOUNDED = the pass found a flaw and the entry was rewritten · BUDGETED = the pass checked the recycle-and-draw ledger · lens = the hunt that proposed it.

HAND-WALKED 2026-09-07 (issue #174, the Calm/Mind lane). SFD-090 The Zero Drive and OGN-092 Riptide Rex were both in NO entry before this. Card text verbatim from data/corpus_flat.txt. Citations opened: 103.1.b.1, 103.2.b, 103.2.d.2, 108.6.c, 323.4, 323.5, 477.3.d, 718.2, 718.3, 718.4, 719.1, 719.5, 719.5.a, 808.1.d.1. THREE PARAGRAPHS THIS ENTRY IS THE FIRST TO CITE: 719.5 (an attached card detaches and stays on the board when its carrier leaves), 718.2 (an attached card's printed Rules Text is Inactive — which is what the Drive's '(Use only if unattached.)' is really restating) and 323.4 (the Deathknell is noted before 323.5 sends the body to the trash, which is why the granted trigger survives the detach). Ban check: neither card is banned or restricted. Trap check: the Drive is spent when cashed, so the ceiling is three cycles; a heal/exhaust/recall shield CANCELS the banish (808.1.d.1) and the two cards are named as belonging in different decks; the Might Bonus is priced while the carrier waits; no unruled reading.

Walked against Core Rules 2026-07-16

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